Hi guys My name is Danami Program: Autodesk Maya 2009 I was wondering if i could get guidance and tips on how to improve my modeling skills by uploading some of my models i did. if there are major or minor mistakes spotted on my model please let me know so i can fix it and how to fix the problem. Thanks for the help. A…
Hi, This is my first time on the forum. I'm in a network games class and we are working on a mod that uses the Half-Life 2 - source engine. I'm having a hard time finding models online that I can incorporate in my game. What I'm looking for are models of animals that would be in a Safari. I would like to use models that…
Hi to all and sundry on the Polycount forums (love the banner, by the way), Honestly, I've never gone looking online for talent before so you'll have to excuse the roughness of this post. Although I'll try to answer questions as well as I can. I'm with an open-source project called TremZ, to develop a game of the same…
I am truly a beginner. I'm trying to get a hold of the workflows for creating models and environments For this one I want to use decals for all the details on the model, I think the best way to do this is with a decal atlas. The original concept is by Max Margarit:…
low poly game character 3d
model ready for Virtual
Reality (VR), Augmented Reality (AR), games and other real-time apps. The 3D Character Models
has a fully textured, detailed design that allows for close-up renders, and was
originally modeled in MAYA. 3d low poly Game character developers Model Rigged
in Maya, ZBrush and…
Hey Everyone, TL;DR : Bounding boxes are stuck on one of my models and when I collapse the modifiers into an editable poly the model gets messed up. I have been working on projects over break to build my portfolio. Unfortunately I ran into a problem and the issues just kept growing. It started when I was trying to adjust…
This was a very helpful answer, thank you very much for taking the time to share this. Maya (2026). poly modelling with the end goal of ending up with sub-division ready model, so am working with maya's smooth preview to constantly preview the sub-divided model For Sub-D/poly-modelling I would normally use the relax…
I was hoping that you guys could help a ZBrush newbie out with some advice. I just started to play around with the software and some of the information I filtered out of various tutorials got me slightly confused. 1. Modelling the Low poly mesh for an ingame object (in 3dsmax) before importing it into ZBrush to create the…
Hey there, I am a graduating senior at a 4 year university majoring in Digital Arts and I am running into some problems with my thesis. I am making a video game some other students using the UDK engine and I am having the HARDEST time with buildings. Anything and everything about them. So if anyone could answer some…
Hi everyone, Since last year, i've been jumping on and off between Blender and Zbrush to find my own voice in 3DCG. I've grasped both software's basics and I've been diving more and more into hard surface. I'm making this topic because the search function throws nothing at me, I've been following Mario Elementza's…