looking good, couple of small crits though: you've got the right idea by bashing up the model and making it look used but imo it looks a little artificial. the ends, which i would have assumed would have taken the most damage are only ever so slightly rounded and the large dents in the sides look to have been made almost…
"The sensitive mentally damaged people"? Are you about to start complaining about "snowflakes" too? What would even be the point of adding it? This isn't Reddit. It's a forum. The visibility of posts has nothing to do with how many likes or dislikes it has. If you dislike something, you can just ignore it, rebuke it, or…
Had trained in the 1980s as an armored reconnaissance Assault Troop section gunner M60 7.62 NATO among other roles within my unit alongside various Vietnam era weapon systems as well, so I think your modeling refs may have been of a later variant which btw a weapon still in service today. Anyway, main crit is wear and…
Hey Gurus! So I've created the challenge for myself of creating procedural Chinese Roof Shingles. As a first pass, so far so good. Everything is being created procedurally. Here's a close up of shingle: The problem i'm running into is that I'm befuddled on how to create a chipped away 'trim dynamic' brush look on the…
I've been replaying Breath of the wild and Dark Souls, so it inspired me to work on a scene of ruins for a new project, I want to eventually merge it with a forest scene I worked on last year, so it'll be more stylized then realistic looking. I think the project will give me a chance to work more on making variations on…
So after being in a bit of a funk for a while, I thought I'd try something a little different for me by hand-painting a texture. Opted for a simple damaged brick wall, and this is what I have so far. I'm not happy with several aspects of it, though it's been a fun exercise, namely the surface details and cracks. I started…
The Core Programmer will be tasked with creating and implementing the fundamental logics & mechanics upon which the game will be built on. Our project is an upcoming singleplayer, first-person, tactical-shooter/adventure game. The individual modules and components have already been planned and specified. The Core…
Hello to everyone! These days I couldn’t do too much because I was working on the thesis for long sessions. Anyway, today I am going to share the model of the archery and the columns that will be placed on both sides of the temple. I have sculpted from a base mesh that I did on Maya. I have done variations in some of the…
For the face there are reference that riot artists did to keep the design consistent across skins/concepts/etc. The one for leona and diana was posted on reddit for some makeup contest. Also I'm all up for some cracks and cuts on armor but that thing is basically unusable... most of its pieces (chest piece, bracers, the…
It's a good start. I would have separated the stone and the metal into separate tools, now the place where they connect looks a bit muddy. You've also started sculpting erosion on the stone in the detail layer but that occurs only on the iron (oxidization). Consider that the material that is the stone is very hard and…