I thought about how i'd save texture space before the contest started in case i'd join and since those workshops are all about sharing and learning - here are all the things i remember right now that might work and be worth looking at. p.s.: sorry for the terrible writing. i suck at writing with my mouse :|
hey guys i found this http://www.zbrushworkshops.com/content/david-lesperance-free-webinar-july-2014 and i am thinking about doing it but the Payment options don't explain how the payment installments work? like do they take a payment each month or is it the length of the course /4? also any one who has done one of the…
Hi guys! I would like to hear your critique and comments about my set. In that future work to pay attention? What mistakes I made? http://steamcommunity.com/sharedfiles/filedetails/?id=725063393 Your browser does not support HTML5 video! https://i.imgur.com/NfpgTQZ.gifv Your browser does not support HTML5 video!…
Hello all, a long time viewer of creations here on Polycount. Finally thought it was time to take the plunge and join in the fun. I have but one thing to share right now, a little courier design, I call him Chompers. It is up for consideration here with a video of the animations.…
Hi Guys, i am new to Polycount, and i am also new with the whole 3D Environment concept. I would like to create this concept but i am a bit stuck. What i would like to find out is how do i find out the measurements of the concept or is there is a technique on finding out how to get the correct measure? Much appreciated.
Here are the links to each hero. Tvidotto, can you link these into the hero images above for easy access? http://www.dota2.com/workshop/requirements/Puck http://www.dota2.com/workshop/requirements/Vengeful_Spirit http://www.dota2.com/workshop/requirements/Elder_Titan http://www.dota2.com/workshop/requirements/Lifestealer
Hail. This is a fantastic idea. I'm already learning a lot and I'm just starting. Can't wait for the next topics! The outside mesh was done following the fantastic EQ one for learning purposes. Tryed Mop's trick but I'm not getting so nice results for the letters, I always end up with some nasty confusion on corners. Not…
Better late than never i suppose. Concept: The Tea Cup from the "Chronicles of Riddick" Slam Guard: You'll kill us... with a soup cup? Richard B. Riddick: Tea, actually. Slam Guard: What's that? Richard B. Riddick: I'll kill you with my teacup. Reference: Low Poly: its a little over 1.3k poly's Low Poly Render Wireframe.…
took the more simple approach. i tend to not plan out my stuff properly and scrap most everything i try to make. been almost a year since i started teaching myself (tutorials and lurking different forums) and well... i dont think im getting anywhere :/ anyways...finally grew a pair tried something and posted it >_>…