Hi guys, I have today some models I have been working on and would like some feedback on how they look and if people would find them suitable for a low poly or mobile game. I know from some others that the geometry could be improved though I would like people to focus on the models style and quality and what I could do to…
Hey all Trying to get out of my lurking state at the moment by posting some work. Im going for a butcher character that seems to be a bit of a murder :poly124: , complete with his murder weapons sticking out of a pigs head! At the moment ive got the highpoly done for the body/head and the base meshes down for all the…
Hello all: This is my first post so please bear with me if I ask a question that's been beaten into the ground. I used to use polycount for all my Quake 3 skins and new weapons for ingame..one day..a long time ago I went back and found the site inaccessable..sorely chagrinned I saw that it said that the site was down for…
Hi WiP This is actually my second 3d work ever and I'm sure there are thousands of mistakes I've done so far. I'm still trying to get familiar with all the tools. Head looks quite odd from the left atm. Much more tweaking (and many many cigarettes) before that actually might look like something. All the criticism would be…
Eh all, I'm assuming this will be something I'll just have to spend a couple hours to do properly, but thought it might not hurt to ask if anyone on the forums knew a good shortcut :) (google search landed me nothing) Question: I have a greyscale map image where I want to mask out the snow for a detail texture inside…
Hey guys! I hope you will solve this problem because I have absolutely no idea how to fix this... I'm working on the eyebrows of my character and I followed this tutorial : https://vimeo.com/71620108 The eyebrows spline system works great but when I rotate the head of my character, a sort of double transformation of the…
Hay guys, Hopefully you guys will come up with an easy solution. So I have this irregular landscape and around 300 houses(37 different models) that were placed according to a plan, right now they are all on the same level. I need to align them on the Z axis with the gizmo being where I want the landscape to intersect with…
Hey, new to posting and 3D but I can't find anything on this (that is if you can even do it.). I want to start doing low poly character with hand painted texture but I want to figure out how to use 2 sided polygons. I have heard it used before but not a lot of info on how to do it. For example, if I wanted to do a…
Hi everybody... well it's my first post here about modelling ..and like I have no experiences about rigging/animation...I would like to have some advice from you ... so here the screen of the model.... I used a Digimon character reference for this model.... So the problem is about shoulder ( not only this part maybe.??)..I…
WANDERING EARTH - Machine Gun https://www.artstation.com/artwork/BmdQq8 The soldiers needed some machine gun so I was tasked with coming with different options for the machine guns. The first pass was made with the smudge tool in PS, the second pass was made by hand on a 50% print of the first pass, and then back to…