Hi all, I have a few questions around building and using modular kits for environment layout. 1. How critical is it for a modular environment to be fully closed off? Meaning, all assets snapping cleanly to the grid with no protruding geometry outside of the layout of the scene? In cinematic work, I’ve often prioritized…
I have compiled a detailed list of questions I have accumulated this past year and thought it would be a good idea to find answers to them if possible. I think having this resource could be useful to other indie developers searching for a specific answer. Perhaps it can even help them minimize the risk of failure or…
careful with the concept. looks a lot like this one. http://www.blizzplanet.com/wp-content/uploads/diablo-iii-reaper-of-souls-concept-art-brute_new_parch.jpg
Hi everyone, I'm a French 2D artist and I'm excited to participate into this contest. I'm going to create a new skin for Fiddlesticks, a character I love and the first one I've actually really enjoyed when I discovered LoL back in Season 2. I haven't played for a while, but I still follow the artistic production of the…
Wargaming is looking for a Visual Effects (VFX) Artist to join the R&D Department and work on World of Tanks PC. We need a driven, skilled specialist to bring special effects in the game to a whole new visual and technical level. Check out this video and know more about what we do - https://youtu.be/J1ixQIERDBw Though this…