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VFX Artist for World of Tanks | Wargaming | Full Time | Minsk, Belarus

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Wargaming is looking for a Visual Effects (VFX) Artist to join the R&D Department and work on World of Tanks PC. We need a driven, skilled specialist to bring special effects in the game to a whole new visual and technical level.

Check out this video and know more about what we do - https://youtu.be/J1ixQIERDBw

Though this role is located in Minsk, Belarus, we welcome specialists from other cities/regions. Wargaming is an international company that seeks talented people from across the globe and provides full support in terms of relocation and adapting to a new city. More details here.

What you will do:

  • Create, edit, and support next-gen VFX content
  • Work with HDR content
  • Analyze and prototype shading and blending textures, particle lights, etc.
  • Collaborate with graphics programmers to develop new technologies
  • Support art teams by explaining them PBR and HDR content principles and content management basics; guiding them through the tool set and providing necessary documentation 

Requirements:

  • Experience as a VFX artist
  • Portfolio
  • Hands-on experience with game engines
  • Understanding of PBR and its content requirements
  • Familiarity with graphic content development pipeline
  • Understanding of HDR lighting, the way effects like Bloom, Lens flare, etc. emerge and work, and FX’s role in it
  • Understanding of C programming languages (able to read and understand code)
  • Knowledge of the physics and math of lighting (basic level)
  • Upper-intermediate or higher level of English

Desirable:

  • Familiarity with photometric lighting principles
  • Higher education in a technical field or arts
  • Hands-on experience with PBR and offline renderers (Maxwell/Corona/V-Ray)

To apply, send your resume to work@wargaming.net.

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