Yep, I use jpeg sometimes. So jpeg will lose details as you save over it repeatedly? I was suspecting this had to do with 3dsmax and gamma. In the preferences, I have 3dsmax lut at 2.2. Seems viewport canvas saves the painted map with that 2.2 setting making the image brighter than what I intially painted. With repeated…
I am having trouble installing TexTools 4.10. I downloaded the file but the downloaded file is a .zip file and not a .mzp. Therefore unable to drag and drop into viewport. I tried manual installation but the instruction say to install icons and script folder to: C:\document and settings\user\local settings\application…
I just watched the live presentation of ZombiU and it would seem its basically a AAA version of the Day Z concept, although no news on multiplayer just yet... will post the gameplay video when it comes online :D It would seem like the Wii U might actually have a game worth buying the system for... They mentioned leveling…
Hey guys, This is my first post :) After long hours of work I finally decompiled Dota 2 characters from Source to Maya 2012. Now I just need to get the modeling going on :) Maybe I will do a tutorial on how to do this because it's very complicated and I had to search a bunch of different websites, but I don't have time for…
I am actually using 3ds Max not motion builder. I simply used motion builder to get the mesh working with the mo cap data. This is the pipeline we got taught at University so i have just been doing that. In terms of blending i had a stand idle in each animation but i was hoping to have just 1 stand idle animation and…
Pelt isn't really ideal for that type of object with multiple separate sub-objects and those objects are so simple they should be unwrapped another way besides pelt. Pelt is more ideal for one continuous selection of complex faces, like skinning a beaver. You would probably find Peel and point to point edge selection in…
What is important is a consistent balance of function and form. You can stylize things heavily, but consistently, or you can build supporting functions that justify a form (like the sweet M16/katana sheath in the article I'm linking) http://platinumgames.files.wordpress.com/2012/12/e6b1bae5ae9ae7a8bf5.jpg…
FINAL UPDATE!! I know I could work on that piece like forever and there are always things to find which could be improved, but I am proud and satisfied with and finally I call it done! Some trackback: The cashbox was modeled highpoly and lowpoly in 3D Studio Max 2012, baked with 3D Studio Max 2012, normal detail was added…
We're proud to announce that the new update is here: MODO indie 901 MODO indie 901 is chocked full of all the awesome new features and goodies that the full version has to offer. The same indie restrictions hold though listed below... with one exception that has been requested early on by a large majority of the community.…