I've finally gotten my head around using DDO Painter and I'm loving it. The results are fantastic. I want to use it forever. Just one thing... I'm having issues with creating a new Smart Material and it getting created anywhere BUT where I want it to be. For example today, I had a stack of 3 materials grouped each in a…
i have also this problem with the merge materails to one material and this material have a biggg texutre 8000+ size is this possible ?? Because i make my games with unity3d and when i use a model that have more than 100 material with different texture the game will lagg very hard!! So i must make merge the materials into…
I am doing a lot of photogrametry work, mainly archeological sites and historical visualizations. If Quixel could give some work flow tips for this maybe i could contribute with some high quality photo scans. Is there any interest for user created materials? Octane render has a lot f user made materials in their Live data…
I noticed that when adding new materials (like brick, for ex) after adding an AO channel, they will no longer import their proper, specific AO maps... they are just blank gray overlays. In 1.8 as I recall, all of the megascan materials had their own unique AO maps that would multiply on top of your base AO. This also…
Hi everyone, Are you starting off
with materials creation and want to learn how to create them? or maybe you are
looking for some usual Master Materials that you need to create every time you
start a new project and don’t want to spend time on it? Well, I’ve just updated
my previous set of master materials with additional…
Hi everyone, I have little problem, how setup materials for Rig Light Tent in V-Ray. As you can see on image, my Light Tent is simple box with front window. Grey part in inner box has front-side faced normals and black part outside box has back-sided normals. Light Tent Shape has properities at default state. Around Light…
Hey folks, a few of you might recognize me, i have posted a little here and there, but am a little fish. I'm trying to improve myself in using the Max and VRay combo, but am kinda stuck with the materials. For my life (i am working way too long on this one already) i cant make it look nice. Everything looks like plastic.…
As some of you probably saw in my Leica thread, I'm going to be doing some tutorials and documentation for Marmoset Toolbag. I'm really excited to take up a more permanent position on the Marmoset team and even more excited about some of things that we'll be working on in the future (*ahem*…