Introduction Hi everyone, the name is Kris and I'm the creator of Asquilla RPG The Pitch Asquilla RPG is a fantasy rpg-system with a splash of steampunk, the core-book I'm currently writing has: - 7 races - 50 skills - 27 specializations - over 500 Abilities and Spells for players to play with The Job After 2 years of…
Hi, My name is Gladys, I will turn 27 this month and I'm an entrepreneur with a focus in Marketing and International Business. I am looking for partners to create an Otome Indie Game (Mobile App). This would be my first project but I already have a long term strategy so it shouldn't be the last. I am here to gather a team…
Hi, My name is Gladys, I will turn 27 this month and I'm an entrepreneur with a focus in Marketing and International Business. I am looking for partners to create an Otome Indie Game. This would be my first project but I already have a long term strategy so it shouldn't be the last. I am here to gather a team of people…
Hello, my name is Graham Smith, I am 27 years old and have worked at various game development companies ranging from Villain Games, Hazard Studios and Epic Games (see bottom for specific roles I played at these companies). I am a proficient environment prop and weapon artist with roughly 6 years experience using 3ds Max.…
Hello, Kuroato Media is currently seeking a 3D Model Texture Artist for an upcoming Multiplayer Browser FPS / TPS Game set to Release in March. The Title of the Game is "Apocalypse City: Sons of the Fallen World" Beta Testing is available at: http://apocalypsecity.net/ For additional Game info and Media visit:…
Long time no see, So I have now moved to another town and enrolled at The Game Assembly's Game art education. I have not posted in a while since I had so many drawing that needed to be scanned, over 200 pages. So I took some of the more major stuff and compiled it in to one picture. On top of that I have done some…
It looks nice though I think isn't he supposed to be a late teenager. His body looks a bit too perfect, if you look at various drawings of him he seems slimmer and his muscles are less defined.…
yeah, that's what I'd been doing out of laziness haha but it doesn't snap back to editable poly hotkeys, just the main ui ones. But I just tried to read the .kbd file and I think I've got it :D I'll do an example - it would be written in the .kbd file as: 72=15 77 40091 1250838234 which can be broken down to: [hotkey# (for…
Smugglers Cove: Weigh Anchor and Hoist the Mizzen! We are excited to announce our entrance into the Unreal Engine space with the release of our Smugglers Cove assets on the Unreal Engine Marketplace. The pack contains 104 Unique pieces which include: - Pirate Ships - A Modular Fort - Tropical plants - Environment scans -…
Hey there, I'm Zoe! I'm 27 years old. I have a degree in sequential art but about a year ago I decided to go back to school and learn about 3D modelling and game art. I'd like a stable job making assets at a game company someday, so I figure I should start putting a portfolio together in between classes, part-time jobs and…