Hey there, I'm Zoe! I'm 27 years old. I have a degree in sequential art but about a year ago I decided to go back to school and learn about 3D modelling and game art. I'd like a stable job making assets at a game company someday, so I figure I should start putting a portfolio together in between classes, part-time jobs and video games. I am extremely tired all of the time.
You can also check out my science fiction comic: The Last Cowboy And my very terrible twitter, if you like reading someone describe overwatch matches and cry about cats: Zorinaaaaaaaaa
Constructive criticism is welcome! To start off, here are some pieces from the past couple of years that I'm proud of:
An illustration from 2016. Also sorta-kinda concept art for a comic I'm writing.
Some background art from a short visual novel I'm developing.
My first attempt at a character model. I used Blender. It was... a learning experience, that's for sure.
Some of the models I made for a recent class with 3DS Max and Substance Painter. I like how they turned out!
Oh I haven't posted here in *checks watch* a year. oops. I've been busy, is all! I'm in my last semester of classes and working on a small game with a team from school. Also frantically scrambling around looking for jobs. Here's some art?
An environment I'm working on for a visual novel. It won't be explorable, I'm planning on rendering it in a way that's consistent with my drawings. Trying some new things out too.
Some preliminary sketches for an environment piece. I'd like to make a horror game about a couple of urban explorers checking out an abandoned theme park.
Finished sculpting and now I'm moving on to retopology. I haven't done it much before but it's kinda zen.
Anyway, does anyone have any advice or resources for sculpting cloth? I just created a mesh for the cape in the basic shape that I wanted and worked from there, but I had a lot of trouble with it and I don't feel like it worked out very well.
Finished retopologizing and baking, next I'll move on to textures. For now I just slapped a default marble from substance painter on and fiddled with the colors a bit.
Fun things about art: Telling your mom you're "retopologizing" something and then having to explain what that is.
I've been watching a lot of Dragon Ball Super lately. I like the chunky 80's desertpunk-ish aesthetic of Toriyama's art, so I decided to model Trunks' time machine.
Hmmmmmmmmmst I like how this is turning out so far! But it's far from finished, I want to make a variant that's the abandoned time machine that Cell stole. The one covered in all the moss and detritus.
So Final Fantasy XIV had a weapon design contest a while back, and I entered with a monk weapon because I... don't like most of the ones they have already lol. Here's my final and some of the concepts I came up with.
In my free time I've been working on a sci-fi romance comic that I'm planning on posting on webtoon. I don't normally do this much prep work for my comics but I've been taking the opportunity to make some new illustrations and concept art for my portfolio.
Replies
Anyway, here's a little project I'm working on, a Rococo-style teaset. The base models are each about 300 polys.
Made some progress on this. I made a few alphas for the little flourishes that have been super helpful.
More progress! I'm calling the height map done but I'm not sure on colors yet. I'm thinking either all silver or painted porcelain.
Height maps done!
Aaaaand finished!
Concepts for a couple of models I want to do next. The van is an older one I've had lying around, I might touch it up some more.
Just blocking this out in my spare time...
Just workin'
I think I'm calling the height map and base colors done for now. Now for the fun part!
The end is finally in sight... Just a bit more!
I finally finished it!!!
I posted the sketchfab and stuff here on Artstation: https://www.artstation.com/artwork/ZAx00
Some painted seamless textures I made over the past few days.
First, lots of concept art for various assignments.
This is the next one I'll be making.
And a few of the models I've made.
https://www.artstation.com/artwork/YaK1gX
https://www.artstation.com/artwork/4bb9Y1
https://www.artstation.com/artwork/qAA19e
I redid this model from last year.
Some renders from a big project I did last semester. You can see more here: https://www.artstation.com/artwork/DxOX6O
And lastly, some stuff from the game I'm working on as part of our final project. You can see more of that here: https://www.artstation.com/artwork/1nZ9yK
More on my artstation: https://www.artstation.com/artwork/nQrD9X
Finished this up recently. I had fun with it!
Working on a sculpted study of Apollo Belvedere.
Anyway, does anyone have any advice or resources for sculpting cloth? I just created a mesh for the cape in the basic shape that I wanted and worked from there, but I had a lot of trouble with it and I don't feel like it worked out very well.
Finished retopologizing and baking, next I'll move on to textures. For now I just slapped a default marble from substance painter on and fiddled with the colors a bit.
Fun things about art: Telling your mom you're "retopologizing" something and then having to explain what that is.
Finally finished!!! I'm pretty proud of him. More on my artstation: https://www.artstation.com/artwork/N59oNb
But I'm working on some backgrounds for a visual novel I'm making, plus some self-indulgent fanart pieces I did for fun.
A recent study of an antique pistol! More on my artstation: https://www.artstation.com/artwork/QrP2aE
Original Concept
Trying to post more work online so here's a big dump of recent art. First, some miscellaneous illustrations.
Something just for fun.
I just wanted to make a new drawing to use for profile pictures and stuff.
A bit of art from a pitch for a middle-grade graphic novel. I couldn't come up with a good script for it, so I put it aside for now.
Fanart for Final Fantasy XIV.
So Final Fantasy XIV had a weapon design contest a while back, and I entered with a monk weapon because I... don't like most of the ones they have already lol. Here's my final and some of the concepts I came up with.
In my free time I've been working on a sci-fi romance comic that I'm planning on posting on webtoon. I don't normally do this much prep work for my comics but I've been taking the opportunity to make some new illustrations and concept art for my portfolio.