I'm having the same issue (though not as drastic!). It seems as if some things are set on the game side that do not appear when you preview or even play in the editor window. (but do when I play in a stand alone window). When you are working on your scene, do you have anything disabled? (Eye adaptive, etc) I found enabling…
Hey folks. I decided to make a cracked concrete with some mud inside the cracks to push my PBR skills. Hopefully you can give me some crits. I rendered the texture in few different environments. Here it is:
Hey guys, here's a wip with some paintovers for now, I'd love to hear feedback about atmosphere, materials, and lighting-shading. I want to have some early morning atmosphere, and as for now I don't think I'm quite there.
you can cut your polygons anywhere and tile with geometry. I often do that if I have to use texture pages. Each element below is made to tile on it's own (being stipes or bricks...and some tests that didn't turn out too good =) All the elements are placed tp specific numbers in PS beforehand. Then I used textools to map my…
Hey Guys, Long time no post. I thought I would finally post some of the assets I created while working on Halo Wars. Most of these are posted on my site, but a couple images aren't. It was a really fun project, and I learned a lot from it. It's a shame Ensemble had to shut it's doors. :( As always with stuff like this, the…
I've uploaded some new tree models complete with textures. They are all free for commercial and non-commercial projects alike. Here are some screenshots of the trees. Follow the link to Facebook, give a like and gain access to the repository of models and textures. http://www.facebook.com/fatBOXSoftware
Hello! Well, it's been a while since i did any 3d , so i need to catch up a bit. I'm thinking of doing something like this: http://previews.123rf.com/images/anekoho/anekoho1202/anekoho120200002/12160673-Twin-Golden-Chinese-Dragon-Wrapped-around-red-pole-on-isolate-background--Stock-Photo.jpg…
Hey guys, I haven't done any models or so yet, so I'm a complete beginner and this is my very first post. I would like to get some questions answered by you. I focus on moddeling for games, especially for TF2 currently. Which programm(s) do you use? Why are they good? How did you learned moddeling? Tutorials? Or just…
Daaammmnnn MOP, that's what I'm talking about man, you're crazy talented! Have you studied theory at all (kinda sounds like it with some of your progressions... really brilliant at times man). Very nice buddy! Edit: Also gotta add, some of your tone reminds me of some Tool, which i'm digging very much!
Here's my attempt at quake 3 model. First low poly character and 2nd lowpoly texturing. The difuse is 1024*1024. There is still some work to do about shoulder and shield in the animation and also some uv borders to clean. I'll try to fix it soon. There's also a big problem with the right elbow, you can see the hole when…