For ring selection, there's a few ways: a) Select edge, ctrl+rmb snap southwest, snap south. (convert to edge ring, convert to face selection) b) Select a whatever, then shift and double click on a neighbor whatever to get a ring or loop of whatevers.
Hello everyone. I modelled some feather with planes and put on materials like that. My goal is arrange them like that ( below ) and i want to animate them like some wing movement also i want them flicker a bit with wind. But i dont know how to achieve that. I have some base mesh like this. If i put particle system and tell…
Please? I don't care about your position on my garg obsession so Teh Mesh is at the near deep end of this thread http://boards.polycount.net/showflat.php?Cat=0&Number=14229&an=0&page=7 He's a garg so what You could give him some tail animation and wing animation and maybe an extra torso idle anim and changed taunt (though…
Maybe it's easier to make this inset first and "repair" this later... also depending on the tool.. here in blender: I start with the partly chamfered cuboid (like asked in the other thread).. So because the top and bottom are n-gons a loop/ring select (i always mix the names for the directions up :sweat_smile: ) a…
I love Robert Heinlein and Isaac Asimov. Don't be put off by the crappy movie renditions of Starship Troopers and I Robot. While the movies are decent the books are brilliant. I also recommend Friday and Stranger in a Strange Land both by Heinlein. I'm also a dark tower nut. Love those books by Stephen King. Although the…
I really don't think you need any help I'm loving the geo shaping of the head. A few MINOR crits - the armpit seems very wide. I'd djust the chest, and just pull it out slightly to make him a little more broad. - where the chest meets the abdomen, you'd collapsed from a quad ring down to a triangle. I'd image thst there…
I SUCK at rigging. Plain and simple. I use maya 2008 and I have watched the DT training video at least 3-4 times and my characters never work. My clusters always disappear when I delete history (as the video says), joints will not deform properly even though I have oriented (spelling?) them, paint weights to verts for…
Thank you Mark. I think the big thing I learned here was that duplicate is not the same thing as copy. I never used copy since I thought duplicate was the same for some reason. I think I must have been using duplicate to try and achieve this result and I didn't know that doing copy brings over the skin weights as well,…
I've just got grow-ring and grow-loop in graphite mapped to keyboard shortcuts, it speeds you up like 800x. The graphite/polyboost ones are useful because the ring/loop and grow ring/grow loop selections work on any type of selection, not just edges.
Hi Polycount, I’m a freelance 3D artist specialized in high detail automotive modeling based on official blueprints and real-world references. Also i have an obsessive eye for detail, which will bring the render to another levels. I focus on creating clean, production-ready vehicle models suitable for: • Cinematics •…