I'm available again. You can se my latest artwork on my Artstation page and my Blog. https://www.artstation.com/artofoz https://artofozfuerst.blogspot.com/
Hello! I'm the character artist for the Pounce team, since we're looking to polish the game further I'd like to showcase our cat for some feedback. Primarily we're looking to improve the texture of the cat, and add some fur on the cat, have not decided what method to use to add fur as I am quite inexperienced with groom so…
Hello, all! I am a newer 3D artist leaning towards creature & environment building I have to interview a fellow 3D artist, doesn't have to be the same focus, just someone I can gather interesting answers from Anyone who can, thank you so much <3
Personally I still check out the forum from time to time, I owe it (you all) and its wiki a lot. It's sad to see it right now though, I think it represents the decaying state of the industry. I hope we get to see better days again, this place makes me appreciate having a sense of community around 3D art. Seeing this thread…
(Photos courtesy of Gemini) The PitchI'm a solo dev building Iron Wake, a 1v1 hard sci-fi capital ship combat game in Godot 4.x. The core gameplay loop, UI, and Newtonian physics are already coded in and playable using programmer-art greyboxes.I need a hard surface artist to step in and replace those greyboxes so I can…
How well does substance Painter scale with the GFX hardware? How much polygons and 4K textures could Substance painter push with the upcoming Pascal Titan/TI graphics cards and still be responsive? Say these new graphics cards are 30-40% faster than the 1080GTX and have 16GB memory? I also need to say I am working in 4K so…
I couldn't help but notice this thread as I was looking into transparency with cards. Like ceebee I am in a similar pickle. Lately Ive been having trouble with two projects dealing with Human hair and grass planes. Now Firebert your advice on turning shadow attenuation to 0 helped me a little, but Ive yet to accomplish…
Job Summary Position: Architectural Visualizer Company: 7CGI Limited Job Type: Full-time (On-site) Job Location: Dhaka, Bangladesh Experience: 1 to 2 years Salary: Negotiable Probation: 2 month Introduction At 7CGI Limited, we work on high-end 3D Visualization and 3D Rendering projects for clients in North America and…
These are characters for an online card game. They will be sitting around a table, the table can be rotated, along with the characters - so they needed to be in 3D. My client liked the playing card graphical style I suggested. Get it now? I sorry to say these are highly un-optimised because they are not realtime. Whatever…