Thanks everyone for C&C! :) I did another breakdown (part 1 & 2) in how did the "Knight's low-poly fur effect". Hope that info is useful. :) More info about this project! + I used this technique of fur that was applied to this game: http://gabrielibias.wordpress.com/tag/shadow-of-the-colossus/
Thanks for that! Just watched some parts of it (guess that black friday pluralsight sub came in handy) but i still have a few questions regarding the pipeline. I'm thinking about sculpting everything (including the feathers) and using xgen on the "low poly" to create that body fur. Would it be too much pain animating the…
Hey everyone! I'm working on my own interpretation of Marc Brunet's Medic for the Game Character Pipeline course at The Rydan Workshop. I liked the idea he had, but wanted to make it my own. Plus the concept doesn't show the front or side so I couldn't really do the entire thing without making my own concept of it. So, I…
hi, is my second post here. i decieded to create a small limited env scene like diablo 3 because i like the new styl in the gameplay video :-) cant wait to play this third part of the game. the aim wasnt a 100% copy or create hundreds of assets only a few key elments to build a small part of this styl. if i delete all…
To celebrate my "to do list" being complete you can now download and play this fan made Ghostbusters Simulation. It’s a small hobby project that lots of people asked if they could explore the Ghostbusters headquarters that I built. I thought why not it’s a fun way to show of a project. I have added a few Easter eggs for…
What everyone has said here is pretty nice and accurate and said a lot less nastily than I would have written it, if I had seen this thread earlier. I, too, have hundreds of pages of "design" docs for a game I wanted to build. The problem I had with not knowing anything about art or programming is that they're not the sort…
I've done the WoW "thing", and it's a fun game, but completely discintigrates when you're unable to find a good community (especially when you're used to that from other MMOs). Last year, while I was taking a break from FFXI, I played casually (and occasionally hardcore on my days off), getting a 60 troll (<3) mage on…
@Chimp i think the difference is what we expect from art station. your expectation seem to be that its like some ones homemade fan webpage, "i upload fun pics check dem out lol!!111", like 9gag or reddit or something. and i agree, with that expectation isnt it weird at all to see them cater to the most popular stuff. my…
Still missing some material speculars/gloss I think, might really boost it overall. Not really a big fan of the table. When you fill it up with more props it'll look good :) I feel like everything everywhere is just concrete. Breaking that up might help (bricks/plaster...something like that). Focussing Lighting more on…
Hey FANSUB, really big fan of what your showing here, and the direction of trying to make any tools for Maya to speed up the processes! The bevel you did looks fantastic and worth buying whatever you price you put on that alone! These 'simple' things are what makes working fun, rather than just frustrating, and Maya has…