Okay, I think I have it down now. .I added some normal details to a NDO file and then went into DDO with it and added the textures, I did not realize that to view the textures you would have to go into 3DO. Now my question is, when I go into DDO with my normal map, how would I save it and turn it into a material that is…
thanks everyone! here's a quick test i did with a shitty auto generated low poly/uvs. i was trying to do an oil paint type look by using a rough brush in 3dcoat that puts down normal map depth as i paint the diff to make it look like thick brush strokes. didn't exactly turn out like i hoped, but shows some promise. i did a…
Hello guys, at the moment, i want to make more experience in 3d modeling. Im very interested in making high poly and then from that a low poly game character. I want to see and to try these steps , step by step. So my questions are... 1. Why i should pay an online workshop what goes 10 weeks, to learn that? I see different…
an animation from darksiders i did. I have been wanting to post up my work but there are 2 major problems.. 1. all of my animations have somehow become dated...i have no clue where time has gone. I just realized it took 4 years to make darksiders... wow! 2. these animation do not represent me anymore. How ever i do want to…
Hey there, So about 2 months ago my viewport in max just started acting all wonky and since I use it pretty much every day for work, I didn't have the time to look into the cause. After playing around for a few minutes I realized it was only happening in D3D mode so I reverted and switched over to Open GL and it fixed the…
Hi all, Ok so this is slowly driving me insane and i have tried any number of things to resolve the issue with no joy. To keep it simple, my colour ID map in ddo is not working. I have materials set up for each colour but the mesh will not show them and when i show the colour IDs on the mesh it just shows up as black.…
Hey all! Did any of you do the Global Game Jam this year? We hosted the event here at PlaygroundSquad, and even found a little time to dev our selves. Here's our game, "The Last Planet Gobbler 2": http://www.globalgamejam.org/2011/last-planet-gobbler-2 And a video (the video is a little laggy but it runs smooth) [ame]…
I like that DDO/3DO lets you choose to bake curvature maps in the app instead of loading one from an external program, but I've begun to notice that they are truly terrible and unusable. What gives? I've loaded my mesh into 3DO, exported from Maya 2016 with no hard edges as an OBJ and a normal map baked from Knald. These…
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Hello Polycount Im looking to add some new 3d models and experience to my portfolio, I enjoy modeling low poly characters for games. Anybody that wants some characters modeled for any project they are working on send me an email at srussell3d@gmail.com. I will attach some of my past work in my email to you all so you can…