Hello Hello :) Thank you for passing by ! I am planning to make a World of warcraft diorama. In the little scenario, my character accidentally discovers an ancient Kyrian temple of light in an underground room. It will be cool to create a little cinematic of it when it will be done. It's my first Topic in Polycount so I…
HI guys, i'm trying to practice creating scenes and textures in the World of Warcraft art style! I started this scene a couple days ago and I think i'm happy with it in terms of what is in the scene (props and foliage) and the silhouette. However this is my first time creating an environment in this style. Any critique and…
We are shooting a Half-Life 3 and Warcraft live action CG short film. these are specs for a proof of concept pitch to feature film Producers. We have a junior modeler, senior rigger and junior compositor on board. The script is set and a Director is on board. This is a collaboration atmosphere so input is always welcome.…
Can you craft a fortress fit for a warrior king? A palace for the damned? Caverns of doom and mines of untold riches? From the depths of Molten Core to the terrors of Ice Crown Citadel, WoW dungeons offer adventure and glory to the intrepid heroes of Azeroth. The ideal senior dungeon environment artist can either be 2D or…
Hey guys I would like to share some recent 360 panoramic hand painted skyboxs I did for World of Warcraft 7.3: Shadow of Argus. I have had a lot of fun and learnt a lot on the project. This is the first one I did for Krokunn. For 360 panoramic view and video please check out my artstaion:…
[ame=" https://www.youtube.com/watch?v=OYueIdI_2L0"]World of Warcraft: Warlords of Draenor Announcement Trailer - YouTube[/ame] So is this blizzards answer to all these people wishing the game was back around the TBC era? This time they're remaking Outlands: [ame=" https://www.youtube.com/watch?v=OMzeih7_7Hc"]Warlords of…
Hello everybody, my name is Zak, and I am a 16 year old modeler. I've been doing 3d schtuff for about 1.5 years, and I recently decided to make a World of Warcraft fan-art. I realize orcs aren't really original, but I find them rather kewl. So far, i spent about... 2-3 days on this? I tried to keep the head of the model as…
Hey everyone ! I'm starting a Warcraft Demonic Portal and I would love to hear your input on how it's turning out. I'm aiming for the Orb style of sculpt and texture. The reference if from the great Peter Lee. The plan is to do the sculpt in Zbrush, retopo in Maya, unwrap in Maya, bake with xnormal and texture it with PS…
I had the honor to be raid supervisor for the Tomb of Sargeras Raid and I really had a lot of fun working with so many talented artists ! My task was to be sure that everybody was doing a cohesive work and aiming in the same direction while providing feedbacks when necessary. (Especially elven and naga areas) Working with…
Hi guys! I'm relatively new to polycount so I hope I'm doing this right! :) I'm working on a 3D character model of Sylvanas Windrunner. My goal is to bring her to a full game-ready asset and texture in Substance Painter referencing Overwatch's style. This is Sylvanas (and Overwatch's Widowmaker as quick ref): I'm going…