Hi guys! I'm relatively new to polycount so I hope I'm doing this right!
I'm working on a 3D character model of Sylvanas Windrunner. My goal is to bring her to a full game-ready asset and texture in Substance Painter referencing Overwatch's style.
This is Sylvanas (and Overwatch's Widowmaker as quick ref):
I'm going with the World of Warcraft 'Cataclysm' and 'Wrath of Lich King' concept art designs above. I'm also pushing her proportions to be similar to the ladies in Overwatch (Widowmaker, D.Va, Symmetra etc).
My WIP rough block out from yesterday:
My current most recent WIP. I fixed some anatomy (chest, back) and changed her boots shapes to fit her lower leg better:
Feedback is very welcome! Thanks for taking the time to read this and checking her out! EDIT:
Thanks for checking her out everyone!
More renders at Artstation: https://www.artstation.com/artwork/Pmqbbr