This is a continuation of the project I was working on with my aircraft WIPs. I got so much help with that, which improved the quality immensely. I was hoping I could get the same with this? The concept is this floating collection of rocks with a small town on this large central mountain, and then these floating rock…
Hi everyone, I'm Yair, a 3D artist, and that's my first post here! Using 4 different low poly rocks, I wanted to see how many compositions I can make of them. The rocks were created using ZBrush, Maya and Substance Painter. The scene was set up and rendered in Unreal 5. What really helps blending together the rocks is the…
Hey guys! This is going to be my rock thread. First time making rocks, so I'd love feedback! :D I'm doing environment props for a game I'm making with some of my peers. Here's the site: http://www.unchainedgame.com/index.html Aaand here's the first rock. Planning to use a 128 x 128 texture and do some handpainting. There's…
Hello I d need to make a simple layered rock , I made a model of rock in 3dsmax , I need tomake more but , first I d like to find a tutorial on how to make a high poly model of the rock in zbrushand add layered look like those : http://www.canada-photos.com/data/media/11/rock-waterfall_387.jpg…
I spent the greater part of this morning sculpting a rock in Zbrush and texturing it in substance in attempts to get a better understanding of the natural, chaotic detail of rocks using references from God of war and rocks in my region. This is my final product, what do you guys think I could do differently? Any critique…
Whats an 8 sided texture? Anyway some engines do not allow a double layer of normal map and normal map detail so if only one is available that tech is not usefull... I guess best is to design a texture for rock that does not have many shadows painted in it or would look odd when rotating the stone model in other than a non…
I know that probably there is no specific tutorial on this but I would like some suggestions on how to approach the making in 3d of a structure rock like this , its not a simple rock boulder , but not even a mountain , I dunno how to call those formations if not like Landmarks rocks .....…
Hello everyone, I started working on a scene, aiming for a bit of a realistic outdoor shot. In the foreground i will have a big rock/boulder so i want to get as much detail as i can into it and in the process learn how to properly sculpt and texture such an asset. The thing that is not clear to me is how to treat the…
Hi there! Well most of your rocks look good for the specified use ya want, maby have the first rock pictured be a mix of dark/light greys.Most of the rocks i have used is in the SKyrim game engine and those are close to how they look and are made. Also the last rock ya made looks volcanic and not along the bolder area.…
it looks like the fur has grown over the rock rather than the rock grown onto the gorrilla, could have bald patches where the hair has fallen out around the rock, would help sell the disease rock disease look