Hi everyone! I've been trying to create a new 3d character for my portfolio, and I just found out that I need to learn everything (lol)! Therefore I've been practising and studying a lot of subjects in art (anatomy, colours, concept...) and I wanted to share with you my achievements so far... Feel free to comment or just…
This is sort of like a cross-over post with a question I asked here: https://forums.unrealengine.com/t/a-quick-way-to-rename-parameters-in-material-graph/1706116 But my broader question for polycount is, are there any tools or methods to improve QOL with the unreal material graph? Renaming a bunch of parameters,…
Blender tutorial show how to make text with quad mesh. Happy sharing this way and hope this helps. #blender #tutorial #cgian Watch here, https://youtu.be/QOmHDVR8kM0
Okay I haven't reached next milestone but learned quite a bit in last week. Initially I was turned off by Unreals viewport tools so decided to do level blockout in maya instead. It is definitely feels a lot faster because you have many QOL things like isolate select, invert selections, full suite of modeling tools,…
I've actually been working on this project for about half a year now, though much of that time has been learning the ins and outs of UE. Currently I have an inventory system working, and have delved into replication for multiplayer. The inventory system is multiplayer compatible, and currently allows item transfers between…
Hey all! so I'm making a set of mod tools for a couple of video games as the tools are either non existent or outdated and no longer work on modern systems. I'm starting off with a simple converter for the game's model files that will convert them to Wavefront OBJ and then back again. These are proprietary file formats…
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I have a quest. The quest is to create interactive 3d concept art, that helps bring conceptual ideas into a more practical light. My goal is simple. Create super fast designs that can be thrown into a real time render to allow a modelers and art directors get a better idea what they are settling for. The power of concept…
Hey there, I am working very hard to improve my skills. I will post my latest Dota2 set here. I have the mindset to work until I find success. Obviously I have some improving to do, but i would really appreciate some feedback on how i can get better renders of my work. Video of set in action: [ame="…
Found a very interesting video on youtube, this person talks about how computer games graphics have developed over his life time. [ame=" https://www.youtube.com/watch?v=QOmx0VBDi20&annotation_id=annotation_241426&feature=iv"]http://www.youtube.com/watch?v=QOmx0VBDi20&annotation_id=annotation_241426&feature=iv[/ame] Please…