@jocose: Glad I could help, yeah stick with Modo I'd hate to see you give up on it just because of the lack of a good smoothing group workflow. @OblastradiusO: I hate to say it but "it depends". In Unreal if you've got a normal mapped organic object (meaning no 90 degree angles) it's usually best to stick to one smoothing…
@Eric Chadwick wow that is awesome reference! Thanks for sharing that :) and yes that does make a lot of sense now that I think about it, they would probably get all of the stone in one place and build using that. I've never really made stone medieval/fantasy buildings before so this is a bit of a learning curve. Is this…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
https://vimeo.com/142832793 I've finally finished my animation reel and will begin looking for jobs! Here is a link to my website which has some video game animation that I've done for the DotA 2 Workshop. (still need to do that resume!)
tis the season for paintovers. So i shall share mine with you. Having said that take it with a pinch of salt because i dont know what your final goal is. Questions: - is this to be rendered in a 3d package as opposed to a game engine? - if the above is 3d do you have free reign over the lighting rig? Problems: - your…
well since my main hard drive died, and i need o recollect my photosources for overlays and stuff and since about everyone of you has that kinda stuff, i would apreciate if you could post some overlays here so i can do crappy art again, instead of training my matte paint skills^^ cheers arrangemonk
Gonna take part in the Boss Battle and support the black and green :) I'll squeeze a PC logo in there somewhere; untextured though, but in there nonetheless. Doing a good bit of freelance atm, so updates on this noise will be somewhat slow. Since there's 3 months for the comp I'll be able to squeeze it in, and if anything…