Has anyone come across this before? Last night I was messing with my normals that I created. I decided that I wanted to delete some of the layers and re-work them, as I wasn't happy with the way it looked. I deleted the zipped folders so now they are no longer present in my normal map, but when I update the whole scene in…
Alright thanks guys. I've updated the first post with a little more information on #1-3, and i will continue to update these as we have more information.
Order 1886 has 100k characters, infamous second son has 120k, Ryse 80K. Are you going to update your portfolio with higher-res meshes? Do studios look at that sort of thing?
Hello. Thanks for taking the time to share your thoughts. I recently updated my primary website with examples of the studio work I've done the last few years. I've added a lot of information and I'd like to present it in the most effective way possible. These are some questions I'm hoping to hear some honest and critical…
- Composition Improvements - second camera render + Video set up - Light rework + Ambient light ____________________________________________________________________________ - Ground Rocky Texture + mesh -Small props added to the scene -Invocation Area…
Been unfocused, small update. Gonna go work through the numbers. Realised the skeleton was off quite a bit on quite a few areas and will have to adjust that.
I'm still here i swear! Just started school again so i've been working hard on all that stuff. So AI-OC is working on a level as a large group project. I am one of the environment artists. For the most part speed has been key here, and I have been finishing a building per week. For the most Part my art lead (Paul..a poster…
[ame] http://www.youtube.com/watch?v=FmnQ3iEsFmE[/ame] Finally had this approved in the app store, not really shouted about it properly (only the website for some idiotic reason) Not the usual fair for this site, as Facemakr is neither a game nor in 3D. But it's the fruit of my loins all the same :poly124: This latest…
This is driving me completely nuts. I cannot figure out why my OBJs aren't previewing in 3DO properly. For simplicity I created a simple sphere in Maya, triangulated it and exported. Load it into DDO with just the mesh information and no other maps. Then if if add a material, or even a flat color. 3DO does not update. I…
Update - Fri. Apr. 19, 2019: Published this to my Artstation and moving on to another project. :) Artstation page:https://www.artstation.com/artwork/8lPP0R Sketchfab:https://skfb.ly/6JEPH Hello Polycount folks, I'm currently finishing up the textures for a sci-fi railgun 3D model which I created for a school project, of…