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SOLVED: Cannot get 3DO to update my OBJs

switz
polycounter lvl 10
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switz polycounter lvl 10
This is driving me completely nuts. I cannot figure out why my OBJs aren't previewing in 3DO properly.

For simplicity I created a simple sphere in Maya, triangulated it and exported.

Load it into DDO with just the mesh information and no other maps. Then if if add a material, or even a flat color. 3DO does not update.

I tried this same exact process with the OBJ from the example files, and it works. What the heck am I missing here?

note: when refreshing 3DO with my OBJs, a pop window that says Rendering Normals stays at 25%. This does not happen with the example AK OBJ file.

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