Boombastic, First, read the rules. Sticky: New to the Polycount Forum? This thread's for you! Second, there's an Archives section with lots of useful threads, like this one: Sticky: [Technical Talk] - Free or low cost 3D and 2D apps
Hi Racta, welcome to Polycount :) Do you mean what is required to make a 3D model, or how you can convert a 2D image to 3D? If you give us an example it would be a lot easier to answer.
http://wiki.polycount.com/NormalMap Normal maps are complicated at first, took me a long while (and a lot of excellent posts on polycount) before I really understood them, so don't worry if it seems like a lot to think about. Yes you need UV's. Think about what UV's are (2d mapping of your 3d object) and what normal maps…
I am back :D I hope to be around polycount more often, I got a day job using Unity and 3D apps to make games - so my work is more 3D centric then 2D / concept art / illustration. While I will still be doing quite a bit of that, I should have more 3D stuff to share in the future. For now, some 2D
Hello, I'm a 2D/Concept Artist based in London/UK. I also draw comics. I'm looking for new opportunities/collaborations. Please have a look at my portfolio at: https://www.artstation.com/mbedkowski https://www.instagram.com/michalbedkowski/?hl=en Please contact me directly if interested at: michal.bedkowski.art@gmail.com I…
Greetings Polycount; I came across something while I was looking for the tutorials for figure arts for concept drawing as most of you know that my drawing skill sucks. http://www.alienthink.com/inventiontocompletehumanbeing.blogspot.html I know this belongs to websites like conceptart.org or any related sites of…
Hey Polycount, Sam and I have been working on a 2d Mesh generation tool for quick level creation. The goal is to make it simple enough that artists and level designers can put it to practical use. Here's a video with the latest: [ame="…
I did have a question about AI art on polycount. Would that be allowed in the 2D section though I don't see why anyone would post AI art here since there likely isn't any meaningful critique to gain
Hey guys, kinda new here to polycount and been meaning to put some stuff up. Here's some stuff i did last quarter at AI San Diego in a concept art class. Figured i'd start with some stuff i was pretty proud of, but Crits are always appreciated. Hopefully i'll have some cool concepts for the dominance war in the near…
Greetings and Salutations! Welcome to the Polycount. Here you will find the tips and crits required to fine tune your 2d/3d art skills. We ran out of tea and biscuits but I hope you enjoy your stay here.