Hey All, I'm new here and to 3D in general, (I studied 2D animation) but I've been trying to build a hard surface portfolio as I really enjoy the work. I would love to hear any feedback you all might have on the camera below and If you're inclined you can visit my AS: https://www.artstation.com/emperornate to see the rest…
Hello! My name is Tianna, I am a character animator I work specifically in maya although I am not afraid to tackle projects in blender. I am looking for a paid freelance project to join, I'm willing to animate most anything and am open to most pay rates. I have a few animations on my portfolio here:…
We are Kot-in-Action Creative Artel, a small virtual "company" (not incorporated or anything like that, yet), who has been working on a cool game for over a year. The game is nearly done (~80% completed) and we would love to knock it out as soon as we can. Currently we have 1 coder and 1 artist (myself including). I am not…
Hello, we are building a realistic WWII era submarine simulator. Currently, we have lots of very high poly models that are not optimized for a game engine. We are looking for help with: * retopology/mesh optimization * UV optimization * LOD creation / model decimation * Baking high res details into lower poly models *…
Hi, I am trying ndo2 for creating tileable hardsurface normal maps. But I have a hard time finding any information about how to stop ndo2 from applying bevels at the edges of my texture space. So I thought the edgeless layer might be what I am looking for. But the documentation is thin and many tutorials seem to have the…
Memory Trees : fantasy RPG simulation gamevisit our project on : https://memorytrees.wordpress.com/ please make sure you read all before you send portfolioto to us Looking for Anime 3D artist [ Now our 3d artist she is very busy ] We're just small indie game project so the Price would be between 100-300$ per Character +…
Hello all. My name is Kreimir and I am currently gathering a small crew to work on a small game title. I have already teamed up with some people in hope to make something out of this project. To be honest we currently do not have any proper concept (Lack of concept artist) but I can tell you it is going to be a mixture of…
Hi im Kyle, and this is my first post on this site for quite a while. The reasoning being, and i know allot of you have probably heard this before but i never thought my work was good enough to compete with most work posted on here. Im looking to spend allot of time in the next few months improving my current extremely…