jumping on it. Portal 2 Personality Core (Test Render 1) a shot of the current rig and the proxy mesh is there. stay tuned for a WIP thread in both forums. the render is basically just for post-processing lookdev. the textures are getting there but the animation is way off. running at 95% speed to boot. apparently i forgot…
Alright I am trying to create a melee weapon in Maya 2010. I have all the programs. I can import/export smd files. But here is the road block I am running into. When I try to compile with GUIStudioMDl I get the ERROR: cannot find bone weapon_bone for bbox I have skinned the model I made to the single bone joint called…
Hi everyone, rushing a thread out here. For my masters degree I am examining whether games engines, (in this case Sandbox 2) can be used as a driver training aid for military vehicles. Current examples include Steel Beasts 2, and VBS2 used by various organisations for training. However these are designed to interface with…
Over at UDMod (www.udmod.com), we're on the lookout for a talented volunteer who would be willing to model and animate a few Hero units for a Starcraft 2 Medieval Project. First up, let me give you guys a few details on the project. Fields of Glory [FoG] aims to be the first true medieval map for Starcraft 2. It's already…
Greetings! I am an aspiring modeller, with little to no background in the field. My experience is limited to 4 years of work using Milkshape3D and user-made tools for Warcraft III modelling and "geo-merging", aka model editing. This mostly involves low-poly modelling, simple linear animations and plenty of…
Hey polycounters ! I'm opening this wip thread to share my progress on a character bust. The concept I will be following is an artwork by Cédric Peyraverney for Dishonored 2. Anyone wishing to comment or critique my progress is most welcome :) For this project I have three major objectives: * Uping my game in terms of…
Hello guys. We are looking for 3D artist especially - someone who can make textures, we already made few good sets in Dota 2 workshop and we work in a team called SAVAGES http://steamcommunity.com/groups/Savages1337 some of our guys stopped to make models, and some don´t have a time, We just have (NOW) 3D modeler , 2D…
The Darksiders 2 Contest Top 15 contestants have been chosen! Here's the list of the finalists in alphabetical order, each one links to their entry page as well so you can see each of their weapons. Three from each category will go forward to the final voting on the official Facebook page later this week. We will put up…
3 Days Only, Toolbag 2 is 30% off! Our recent Toolbag 2.07 update brought you all, amongst dozens of other long-awaited feature additions, the new power of our Marmoset Viewer. Our WebGL-powered Viewer gives you an entirely new method for your artwork to reach your audience, and for your audience to experience your…