When you create the texture for windows in buildings where you can't see though the windows, how do you make it? Do you use reflection to make the effect of window, or do you put the reflection into the texture or does depend on the engine? I'm trying to figure out how to make some proper glass, should I make it black,…
Hi there! For a video game project I am currently creating a human including organs, skeleton etc. As I just finished the sculpt of the skeleton I am looking for some feedback on the anatomy. Anyways, here are some renderings: More can be found over at my artstation. C&C welcome! (:
Yeah, i used "slimmer" a neat little tool (the "town square" of people) had to create to avoid these new moves. Ah , hmmm how would we then utilize the options though? like enabling settings on the gpu & such, i am all for it if we can somehow do it "ourselves". (GN report on Nvidia YT link 2video)This happen & i stopped…
Hey guys today I tried creating a new project in DDO. I created my material ID maps like I always do. first by taking a UV snapshot and filling it in, in PS. The edges are 100% hard until I import them into DDO. I tried exporting it as a JPG, PNG, TGA, TIFF and the same thing happens all the time. White and black…
I am working on a project and I am stuck on , how to create those jumping network animated lines in 3DS MAX. See the reference link - https://www.youtube.com/watch?v=qfR8oKO4pwc Please Help : neutral:
We are pleased to present the Preview version of a major update to 3DCoat, which fundamentally changes the approach to creating materials and textures. https://3dcoat.com/forum/index.php?/topic/34175-3dcoat-2026-gpuppp-development https://youtu.be/nYxZIJ9UKyI https://youtu.be/0HVhnFv_Nm4
Has anyone here used height data to create a highly detailed terrain? I've got some lidar data and have been trying to get a DEM out of it, but it's not going well.
Hello everyone! Questions about the hair.1. How to create hair in ZBrush from fibemesh.2 how fibermesh translate into a plane.3.X-Gen what is this (this is a plugin?) And what is different from ornatrix.4 that more use X-Gen or ornatrix?5. Your normal workflow or what is often used.Thank you in advance!:)
The Showcase viewer allows you to create beautiful renders with ease. No complicated setup for lightning / post-process required - everything is already setup - simply import your assets and you are ready to go. Utilizing the power of Image Based Lightning and extended Post Process effects it is made easy to tweak the look…
Unity Custom Render Features and Post Process effects (4-part tutorial series ) ArtStation Project: https://www.artstation.com/artwork/Vg81mR YOU WILL LEARN: • How to setup your project to work with Universal Render Pipeline • How to convert existing materials to work with Universal Render Pipeline • How to create Custom…