There are things that can assist you. The wiki has everything you need, and a whole lot more: wiki. I put some stuff below that might help. Some of these points dont relate directly to your work above but are general to keep in mind. 1/ Anatomy: That is really the first thing with figures. A good practice is to start your…
LIGHTING ARTIST AAA-CONSOLE GAME Contract Length: 6 months to start, up to 3 years Current Team:
5 of us, including the Lead Work Environment:
They will be working most closely with a “pod” of Level Designers and Meshers
(World Builders) to collaborate on the look for the levels they will be
responsible for Focus: This is…
UDK is bad at this. What type of dynamic lighting you want?I mean you want sunlight?Or just dynamically changing shadows for a not moving lamp? Dynamic lighting is just really needed when you have moving light source or a lot of movable meshes.Its easy to set up by the way.You place your light source or light sources, hit…
Hi guys! I would like to present you my Lighting Art Course - Link In this course, I'll show you how to set up lighting for a variety of situations. Whether it's overcast weather or natural light in a cave. You will learn a lot of theoretical and practical information. I will also explain how to balance your lighting and…
Is this possible in maya, I'd like my ao shader to only show up in the ambient light's contribution, ie you shouldn't really ever see ao where the directional light is hitting but rather just in its shadows, multiplying it on top of the directional light looks kind of gross and muddy to me. Ideally I'd like to avoid using…
Hi, i'm experimenting with Unity's directional lights and there is one thing i cannot understand... I have a simple scene with one static object and one directional light. If i set the directional's light 'Baking' parameter to realtime, the quality of light is very good: However if i turn this to a baked light the quality…
I know the pose is a bit wonky (right leg goes where?) Some texturing artifacts. Maybe a bit too much grunge on the bronze/gold. What's good, what's bad? Beat me up! (but go easy!)
Hey guys, Recently i've managed to set up my own lighting system, and i think it'd be nice if it would move with the camera, so the lighting on your object changes along with the camera. (just like the default 1 light, only with 3 lights). Is this possible? and is it possible to press a hotkey and drag the mouse button to…
Hi, I'm new to the 3D digital art and game engines (never used one before). I want to model an outdoor setting that's rocky with strange, oversize fungi and small plants growing. A bit like a Nausicaa of the Valley of the Wind jungle, actually. I tried to read up on lighting in game engines and so far understood there's…