Hey PC! We're looking to fill a few roles at the studio! Job description below. ( Must already be in the US ) Senior - Mid level 3D Environment Artist / Generalist Blind Squirrel Entertainment, Inc. Santa Ana, CA, USA Job type: Permanent Job Description Blind Squirrel Games is looking for a talented artist to join our team…
Hey everyone, I've made a few posts on here before with my own asset creations. I recently started branching out and expanding my skills by going from just asset creation to also applying those skills and creating whole environments based off a concept art. I'm hoping this path will actually make me more employable in the…
I'm making a sci-fi environment using a bunch of modular assets - walls, floors, props etc. all using separate texture maps. I'm now texturing these assets in DDO, and I keep thinking it'd be hugely useful if there's a way to import the entire environment in 3DO but only have one of the meshes treated as my current DDO…
Plop plop! I would to know if someone has a good reference or quick explanation about rendering an environment map in Maya... I checked the Polycount-Wiki in the cube map section but there is no line about it :( - http://wiki.polycount.com/CubeMap?action=show&redirect=Cube+Map The Maya documentation doesn't have a chapter…
Hi, my name is Sagan Tucker. I'm 24, and I'm an enthusiast game developer. I'm here looking for someone to take the role of Lead 3D Environment Artist on my current project. The game is a 3D Action Adventure set in a fantasy realm called Teleria. We’re currently making a small demo game as a precursor to the series. It…
Hello! I’m Joaquín, a 3D Artist with 8 years of experience working
in the game industry. I specialize in environment and prop creation. I’ve primarily
worked in realistic Sci-Fi Unity games but i've also been employed for
stylized/lowpoly work. I am available and looking for remote work. I’m open to work
in part-time,…
Finally i had time to work on this project :) I got alot of the modular models done. Still alot to do. Very challenging but im learning. There are problems with lighting in particular. Because I use the new Unreal engine 5. I still don't fully understand how the lighting works in it. The environment is far too dark. The…
Company Description Interested in working for an exciting company that is redefining the way people play video games? Interested in working for a world class company in a fun, and rewarding environment in Barcelona? Then Gameloft is the company for you! About Gameloft Leader in the development and publishing of mobile…
Our developing game, Project Boundless, is currently recruiting to build our first prototype demonstration. Project Boundless is a tRPG set to release on iOS and Android systems. Website: Enigmati, Inc. Recruiting Tweets: Twitter:@JobsEnigmati 3D Environment Artist Job Description and Responsibilities -You will work…
Avalanche Studios New York is looking for an Environment Artist to join a top-tier, experienced team to help craft cutting edge AAA game environments. We are interested in hearing from all levels of developer for this position; junior, on-level, and senior artists. The Position As an environment artist at Avalanche Studios…