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Avalanche Studios - Now Hiring - Environment Artist - New York, NY

Klingstrom
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Avalanche Studios New York is looking for an Environment Artist to join a top-tier, experienced team to help craft cutting edge AAA game environments. We are interested in hearing from all levels of developer for this position; junior, on-level, and senior artists. 

The Position
As an environment artist at Avalanche Studios you will collaborate in a small, interdisciplinary team to create art for our world and all of its components. We expect you to take your assets all the way from conceptual mockups through modeling and texturing to final placement in the environment. You will also be responsible for the final functionality of your assets, such as setup of destruction and environment animations. 

Required qualifications

  • Excellent modeling and texturing skills using Autodesk Maya and Adobe Photoshop
  • Experience with physically-based rendering
  • A strong reel with clearly-documented artistic accomplishments
  • A great sense of technical know-how and functional problem-solving
  • Passion for making and playing games


Desired qualifications

  • 3+ years of AAA experience and with at least one open-world game shipped
  • Experience with Zbrush
  • Experience with Allegorithmic Substance Designer or Painter.
  • Experience with Quixel Suite
  • Experience with photogrammetric asset creation workflows
  • Ability to communicate and realize an artistic vision


http://avalanchestudios.com/careers/B360E508B9A7407FA828B176CF5297A5/

To apply for this position please register below with a detailed resume, link to a portfolio and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in New York.



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