Hello Polycount people. Hopingone of you might be able to assist me. I am currently in the middle of a game level building / testing project, and I would like to use UDK's gamestats system to generate heat maps for some play test sessions I've got lined up All I've been able to fathom so far is how to get the browser…
Hey everyone, I wanted to share my latest project. I co-founded a company called Fugitive Games and we are making a sci-fi, space captain game that's Oregon Trail meets FTL. I'm the art director but also the only artist on the 4 man team, so I have to get really specific with my time and efforts. We outsourced the…
[FONT="] So Wrong! Studios [/FONT] [FONT="]Our studio was created to both create games and to seek outsourcing work while keeping our team small in size. We don't want to follow the trend of seasonal layoffs where once a employee is no longer needed for a certain project would then be sent away. We want to keep our…
Glad to see someone starting out with so much passion and motivation. Finding spare time to do this work is pretty tough when you've got a family! For your next speed sculpt I'd recommend finding references that show the head in a simplified form, something like the Asaro head or a Loomis head model to start with (you can…
I think I worked out the problem I've been having. After much brain-wracking and frustration. Partly it's that I don't need to try so hard to make "planar" mean "flat planes"; volume is fine. The other part....Hmm, I think something maybe just clicked in how I'm supposed to look at the reference. Also, I paid proper…
Hi been away for a while and thought it was time to start my next project. I am going to create a corridor based on Star Citizen Concept art attempting to use the decal workflow with tiling textures. Just the advanced greybox to show so far. Took extra time getting the shapes and modularity correct at this point to prevent…
We a small team of developers based out of UAE and we have a few openings in our studio. Selected candidates must be willing to relocate. This is a full time job and the studio will pay for any accommodation expenses. Below are the openings and eligibility for each criteria - 1. Gameplay Programmer Ideal candidate will…
Hello everyone and thanks for all the previous comments and support! Just wanted to keep you updated about Cghub We are still working on the website, here are some notes on whats going on: 1) 3d models library increased to 920K+ assets so far B) (almost 1 million!) 2) The main issue we are currently facing is website SEO…
Like the tiny grab game, instead of doing the usual expected commentary towards portfolio specifically i would say based on current events and my own historical background/experience with this "employment field", I'd say one is much better off exploring their own possibilities of making their own games and gathering a team…