What I meant by no lighting was remove it entirely so you only get the color map colors, no shading. Quickest way to do this (for the viewport only) is to go to the Customize menu, Viewport Configuration, and change the Rendering Level to Flat. Doesn't work for renders though, for that you have to do it in the material…
*EXTRA INFO* For the people that like to read up on what will be in the game, I made a small text document. Not everything in this is set in stone. Happy Reading :smile: [spoiler] --------------------------------------------------------------------------------------------------- GAMEPLAY…
No, it's not a game or a movie. It's actually a show on the Discovery Channel. The premise of the show is essentially just a couple of guys (scientists or not) run around filming things in super slow mo (up to 5000 times slower in some cases using high speed cams etc). Sometimes they do scientific tests, like looking at…
Move to general if better fits. I want to attend that IGDA thing next week in Seattle where pros from companies look at what you have, and give suggestions on how to setup your Portfolio(and hopefully tell you where to focus improvement upon depending on the artists goal). I have always been VERY bad at organizing…
Hi forgive me if this is a dumb question but I'am getting major lag and slow down with my scene, I've just upgraded from a 2Gb GPU to a 1070 8Gb card as I was experiencing major lag half way though the project, this initially fixed the problem but I'am again experiencing severe lag when the majority of the scene is loaded,…
Hey! I'm Dina, a 3D Character Artist specialized in low-poly characters. Experienced in modeling, sculpting, texturing and rigging. I’m available for freelance and contract work. My Discord: tina.reka
Hello polycounters, I made sure I checked the search function before posting this so I think im good, then again I could fail super hard at the interwebs and it could have been the first search result and I was just too dumb to realize it. Anyway I have a model that I wish to glow using an emissive. Did the whole jazz of…
Hi, I'm trying to make a decal that has both transparency and glow but I can't get it to work. I have made a diffuse texture with an alpha map for the transparency and the glow. I've saved it out as DiffuseWithAlpha_highQ. The decal needs to wrap around an object that's not flat so I have it set to ProjectOnStaticObjects.…
Hey hey, I recognize the email, you were in the GDC Anim Exchange stream yea? game anims are at 30fps, not 24. for the taunt, what is she doing? Blowing a kiss? a "you make me vomit" gesture? "F you" in sign language? A kind of arrogant invitation to stand at the spot closer to her? I think once you have a clear answer to…
Hi all first post, I am trying to get the detail from a high poly model to a lower poly model. The high poly has been decimated from the highest sub division in Zbrush. The lowest has been topo'd in max and then used as a base for the final sculpt. I am now trying to get the detail from the high poly onto the low poly…