One of my co-workers,Josh Perry, old ass school projects(his first project actually) http://www.youtube.com/watch?v=pvMa71uBczY Commonus from Gladiator
Looking for an Artist Partner for a Survival RPG (3D/UI/Sound) – Revenue Sharing I am looking for an artist partner for my open-world survival RPG project. I have been developing this game alone for a long time, but to take it to the next level, I need someone who can completely take over the artistic side. This includes…
Hi there, here you can see some pictures of a new project wich I'm working on, project is still in its very early stages, so I don't want to tell many details about it at the moment. If everything going to all right I'll keep posting updates here.
Hey guys, This is my first post on here and wanted to share some work from a current personal project I'm working on. I previously completed the project but decided to go back and rework the whole model. I'm currently working on the texturing so I will post up my High Poly and Low Poly with A/O's applied for now. Any…
First of
all a happy new year to everyone! With the new year comes the expansion of the Emberheart
team! https://www.youtube.com/watch?v=0OgS1ii5BBE Here’s what we’re looking for: Are you a skilled
2D or 3D environment artist that can handle a in between realistic and stylized
artstyle? Are you
tired of joining royalty…
We need someone to fill the role of lead artist for our Facebook game project. This person will sprites, maps, and other objects for the game. This game will feature simple but attractive 2D art in isometric style. 101 Productions is a very small independent start-up. We are not seeking capital for this project and as such…
Hi guys, I'm starting my Final Year project very shortly and I would like to know people's opinions on which engine I should use. My plan is to re-create the TES: Oblivion Waterfront home interior to current gen standards. I currently have no experience in CE or UE4, I've only used UDK so far but I want to learn a new…
Hi Polycount, decided to create some planets and a star for my first Unreal Engine 4 project (started in Substance Designer, but I wanted to take the project further). I plan on creating different types of planets, so start with I have a futuristic planet below: Critics and comments are welcome.
This week I focused on finalizing the project presentation. I completed all final renders and refined the lighting setup to better highlight the materials and overall composition. After reviewing the output, I made several small adjustments to improve balance, contrast, and visual clarity across the shots.
Hi Polycount readers. I'm part of a small group of university students working on a game using UDK and we're looking for some help with our little project. The game is a horror/puzzle style game, similar in genre to games like Amnesia but relying more strongly on the plot and telling a rather dark story that has been…