Hey guys, iam thinking about resize my folio and go more for big pictures. Iam at 990 page width and image with around 880 or so. As i build everything up - i read, that 1024 isnt the basic resolution anymore - this year its more 1200 ++ On the other hand i read, that HR and headhunter peeps are more on the low resolution…
GAME CAPTURE ARTIST Location: Greater Seattle Area Length: Indefinite (aka, no set length) Pay: $28-32.50/hr Job Requirements: -1-3 years of game capture experience -Demo reel/portfolio of game capture experience -Must be local and able to start immediately with no visa sponsorship We have an EXCLUSIVE relationship with…
Hello again I found some time to have a go at another theme. Last one I made was an abandoned temple, so this time I wanted a more sci-fi setting, with a lot of metallic surfaces and some other weird materials. I started out by taking a few screenshots and I chose one from UT99 Phobos. I used some HR Gigers paintings to…
I work for the HR team at SCEE (PlayStation) supporting the London Studio, we are looking for Environment artists of all levels to work on our Project Morpheus VR title (as demo'd at GDC see here, here, and here). To register and apply for our roles please visit www.PlayStationJobs.co.uk Current open roles (more will…
Hi my name is Sana I am a 3D environmentalist looking for work. I can design buildings and cities on the outside and inside. I am not a character artist or rigger. I charge $40 per hour and work part time 10-15 hrs a week. Due to me still being at school I am only free for the next three months. In other words my timetable…
Hey Guys, This is my first time posting here. I have been working on this guy as a personal project for my portfolio. His name is "Nuf" and he a concept character from Creature Box, the guys who do the concept art for Ratchet and Clank, anyway here was my process for him. He took about 35 hrs, a little longer than I…
Hey guys, After the high quality feedback Ive been getting on my new work, I decided to try and rework some of my sketches. This was somewhat inspired by the dorm that Corbin Dallas lives in from 5th element, only darker and more imprisoning. Like the living quarters on a ship or something. I dunno. The original of this…
Ok, so its obviously apparent that I'm trying to learn how to make prop models for HL2 if you saw my last post. This time I'm trying to get a prop model with animations working. I managed to get the model to show up in the editor fine, but the animation sequence isn't working. I exported the scene a second time and chose…
Hi Polycounter! I recently came across the Deus EX: HR Zenith 10mm pistol here on polycount and thought it's a great concept art and I would like to use is as well for practising. I haven't done anything with UE4 so far, therefore it will be my final goal to bring it into UE4 and ... look good of course. You can find the…
@BagelHero I'm not quite understand that '?' at her side boobs. Is that not how it looks like from the side ? Thanks for the link! http://www.zygotebody.com is frigging awesome. And now I understand better how muscles work together. Hmmm, apparently my day is shorter than 24 hrs.... Eh, it's alright. Ran out of time on…