Hey guys,
After the high quality feedback Ive been getting on my new work, I decided to try and rework some of my sketches.
This was somewhat inspired by the dorm that Corbin Dallas lives in from 5th element, only darker and more imprisoning. Like the living quarters on a ship or something. I dunno.
The original of this was pretty weak, so I'm trying to breathe some new life into it via pshop. Also wanted to try some lighting practice.
Not my strong point, but still fun.
This is about 2 hrs of work:
Replies
added some more light and redid the door texture.
Scott
As far as I can see it's one point perspective, with everything vanashing into one point and all other lines horizontal. The camera angle is pretty cool but means it can be tricky getting all the horizontal lines right (for me anyway.) So please excuse any slightly wonky lines in my paintover.
here's your painting with some perspective lines overlayed. The lines from the cieling, bed and desk should all line up I think.
http://www.rooster13.plus.com/persp1.jpg
I used the perspective lines from the cieling and drew lines from the bed and desk that met at the same vanishing point, then painted over using the new lines as guides.
http://www.rooster13.plus.com/persp3.jpg
http://www.rooster13.plus.com/persp2.jpg
As I mentioned, sorry bout the wonky horizontal lines. Again if anyone notices something wrong with mine please mention it!
to get an accurate direct highlight on the floor, run a perspective line from the roof line to the VP, then put a lightsource point anywhere you like on that and project from the lightsource through the door's window frame onto the floor. Drop some lines vertically from the window frame to the ground plane. Then drop a line from the light source to the ground plane and use the lightsource ground plane VP through the points you made at the bottom of the door to project the shape the light is going to make inside on the floor. Did a quick sample, it's sloppy but hopefully it makes sense. You could move the light to the left a little for dramatic effect on the bed.
Take a look at Andrew Loomis' Successful Drawing book, pages 85-88 for reference.. second row, here. p88 for an artificial source is what I'm referring to.
Scott, I really love your cyberpunk sketches.