Let's put it this way: I interviewed at a studio a few months back and we were talking about their rigging system... I asked if they were using Biped and he said no and practically danced a jig. Obviously you could use CAT or PuppetShop or a custom solution; it's not like Autodesk is holding a gun to your head. But I still…
Hello guys :) Maybe some one trying any kind of ring flashes (w/w.o polarization filters) for PBR texture scanning? My idea is: 1 - taking a lot more pictures for covering commonly 2x2 meters of surface rather than on "traditional photogrammetry" process. 2 take pictures with less resolution rather than "traditional…
Hey all, I am working in unreal 5.4.4 and have the current error message with Nanite. I have nanite disabled in project settings → render tab. I also have raytracing and lumen disabled as I have no need for those in my current project. I checked all my models, material and blueprints and didn’t see nanite enabled on any of…
8ftSpider: That's cool. I'd like to do more poses. Maybe the hammer toss one with rain instead of speed lines. I've aimed to have him sort of ultimates and less funny marvel. As for the UV space not always being mirrored - I know I've taken a bit of flak for that between this guy and the other. I enjoy having unique space…
Finally was able to finish up the dude's rig (for the most part)! I still need to paint and fix the weights with certain extreme movements, but we're all good otherwise. Next up is cranking out another few poses and give the doggo the same treatment. I'll probably fix the lights once the rigs are out of the way, but it's…
Hi guys! I was wondering if I could get someone to tell me what I should add / delete from my portfolio! https://www.artstation.com/nikitasineiko I aim to get a proper job in the 3D industry - the goal is 3D Environments, but I believe I should display proof that I can do 3D Props & Tech Art to state I have the skills to…
Some of the renders in the thumbnails seem off, like the camera is to close to them and it has some sort of perpective . Or you just simply non uniform scaled them to math the square size. At any rate right now the begining page is quite annoying because it's just a splash page but a misleading one to boot. You all all the…
Contract 3D Artist & Animator (Low Poly, Web Games) Type: Contract (remote, flexible hours) Company: Mid Games Inc. Mid Games is an independent studio building fun, accessible multiplayer web games played by millions of players worldwide. We’re looking for a contract 3D Artist & Animator with strong low-poly expertise to…
Contract 3D Artist & Animator (Low Poly, Web Games) Type: Contract (remote, flexible hours) Company: Mid Games Inc. Mid Games is an independent studio building fun, accessible multiplayer web games played by millions of players worldwide. We’re looking for a contract 3D Artist & Animator with strong low-poly expertise to…