Hi guys! I'm a Concept Artist, 3D modeler and illustrator. I'm open to a freelance/full-time contract job I'm experienced in concept art, modeling, illustration and rigging. My portfolio: https://www.artstation.com/martingrasso LinkedIn: https://www.linkedin.com/in/martingrasso/ Contact me:…
the characters i made for "Starlit Stories" Game I had the pleasure of working on gameplay characters for Starlit Stories,I was responsible for the modelling, retopology, sculpting, texturing and baking.Huge thanks to the Lunar Entertainment team for having me on this project! Artstation…
Hiya! I am currently looking for work, full-time or freelance. I have 12 years of experience as a character artist. I can assist with benchmark models, hi poly/texturing and some concepting skills. I have worked with Ubisoft, Capcom, and 2k games. http://www.artstation.com/wizo labreche.simon@gmail.com Have a nice day!
Hi everyone I'm making a pretty big scene of a city in UE5, using realworld terrain data. So the question is what is the best approach to make roads and pavements? There is a lot of them, and the landscape is curved a lot. As I think, I could model roads in Maya for example, and adjust the landscape to it. But is there any…
My name is Eleni and I am 3D Artist . I am open for any kind of remote Job. Full time , Part Time , Freelance , Contract. Allow me to provide some insights into my background. I have been engaged in 3D modeling for the past five years. This journey began when I made a pivotal decision to transition from a career in banking…
I'm working on the retopology of a high-poly model I made. I'm not very experienced with retopology and baking normals. When I extract the normal map in Substance Painter, I see these triangular artifacts(like cuts) as if it were a mesh problem. When I bake normals in Substance, it generally looks pretty good, but if I…
I was contracted by my client to produce a character design for their vtuber model. This part of the project is complete and images of the design are attached. My client now needs someone to model and rig the design for use with a vtuber set up. I'll pass your contact info/portfolio off to the client, and if they're…