Decided to star small stylized project inspired by Spyro Remastered and an old wallpaper I found some time ago. The main goal is to create few stylized materials using only Designer, add VFX of bats and fog, and create simple shader for the grass and fabric. One more goal it's to create gameready pack of models for…
Hi, I am having an issue where I would move the model with the root_ctrl and the IK doesn't follow it. Like so: This is when the FK/IK switch is turned on FK. If I turn it on IK, this happens: https://imgur.com/a/4ZZ6sf5 I am a beginner at rigging, so I don't really understand the nature of the problem. Does it have to do…
Hello guys im currently studing 3d modeling and i intent to focus on VFX. I cant decide which program to focus on. Now some1 will say it depents on what you want to do in the future, like video games or film industry visual effects. i would like to work for a studio and use unity but from what i read around in various…
Any opinions? I honestly tried to use it . Wasted a few weekends looking through tutorials . But since Blender had geometry nodes never looked back to Designer. Have we missed something cool with model graphs ? Are they moving it to separate app?
Hey all! Fast update. Decided I'd give upping the body resolution a try today, just to see if it would work out. After fiddling around a bit, I subdivided the model in Maya once (using creases where necessary) and got a pretty satisfactory result! It needed some elbow grease afterwards, mostly fixing some reluctant topo…
Hi! I just had a few questions on taking a high poly model and transferring the details to a low poly model. I'm trying to understand and learn how to efficiently do hard surface modeling in ZBrush using Zmodeler, so i decided on starting with a simple barrel and I'm having a bit of trouble. I'm building this model to be…
I like photoshop or now Affinity Photo for fixing mistakes in the AO maps. I always frist try to sort out issues with topology and shading frist, but at some point it's just small little things that can easily be fixed in a image editing software. Also if you have ever had the topology grid pattern appear in the AO map…