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Halloween scene on Unity

Gleb_Parshikov
polycounter lvl 6
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Gleb_Parshikov polycounter lvl 6
Decided to star small stylized project inspired by Spyro Remastered and an old wallpaper I found some time ago. 
The main goal is to create few stylized materials using only Designer, add VFX of bats and fog, and create simple shader for the grass and fabric. One more goal it's to create gameready pack of models for marketplaces.

Ideal it's to complete at the end of September, deadline it's 31 of October :)

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  • Gleb_Parshikov
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    Gleb_Parshikov polycounter lvl 6
    Created base shape for props. Decided to make buildings as a constructor with a big parts for the more interesting shapes, but in the future planning to break it for the smaller parts to make it universal. 
    While modeling I'm listening chill Halloween music for the mood )
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