http://www.petapixel.com/2011/09/02/us-gov-sues-the-art-institutes-for-11-billion-fraud/ This makes me so happy, first step in an art degree actually being worth something. stop passing kids just to get next years tuition. if you goto med school and you dont know the parts of the human body you dont get a degree, if you…
step 1 make a simple model step 2 texture it posting your progress in a thread in pimping and previews step 3 use common sense to seperate good from bad advice step 4 follow good advice repeat over and over till you get good.
Hello! Recently I finished the Anet art test, although it looks like my best work it is still not good enough for the industry or AAA company standards. So I need to take one big step back and slowly go through the process of making a game ready character. Except this time I want to post my next model step by step on these…
Last update before publishing I have adjusted the lighting ( yes more again xd), and prepared the cameras to render. I thought that since I have a lot of "step by step" material I will make a small entry in artstation with gifs and explaining step by step when I upload the project.
Hey guys Me and a friend are modding a belt fed machine gun into killing floor, a udk based game using the 2004 system (i think). Unfortunately im running into some rather frustrating problems. UDK seems to want to blend my animations together. My machine gun has a flexible but limited belt, which feeds into the gun when…
I was watching a talk by Stephen McAuley, technical director at Santa Monica Studio discussing their approach to game editors and how they use Maya as their game editor in conjunction with their engine. https://www.youtube.com/watch?v=G5VeATrOST4&t=2684s Apparently there are many benefits with working with Maya as a level…
why don't you post drawing updates sequentially? as in, when you reply, post the image there. it's a little hard to follow when you have to hunt down the image somewhere else in the thread. anyway, it's definitely an improvement. some of the best developed forms i've seen from you. his face needs features, even vaguely…
Looking much better! I just noticed the steps are a bit different than in the reference. Seems like there are rocks in between each step in your ref. Right now it looks like some sort of wooden beam holding up the steps. But if they are supposed to be rock steps it seems wood wouldn't be able to support them.
Hey, So I searching or asking for tutorial, "Complex collision models" in blender. So far http://developer.valvesoftware.com have a great step-by-step tutorial how to make simple model/prop. But how to make for example table ? from couple objects how to unwrap them.. I find only this one, about basics, but how about…
Hey all, Its been a little while since I've made one of these threads; I've just started a new project and I would really appreciate anybody's and everybody's input. I'm going to try my best to replicate this concept from Ubisoft's recently announced Call of Juarez: The Cartel. This concept was created by Artur “Torturr”…