Glad you guys like :) Made a small update to the webplayer. I focused mostly on optimization for this update, for example making sure that (line of sight) cameras which are of screen aren't rendered, and some profiling. I've also added basics NPC's which move around the map randomly and fade in and out of the visible area.…
Hi, I need 3d model of a character, I'll pay you for itI have reference images that you can use Send me your portfolio along with your price(direct message) I am looking to hire immediately
Yeah! I did it. What I mean is that if I have to enter in the material and tweak all the masks... the predefined smart materials and mask presets are not very useful. For example, I can select a mask preset, like soft cavities or curvature... and it won't work as expected. This means I have to remake everything and create…
Im not sure of the exact technicalities of why the texture needed to be high passed first but it meant we didnt have to create an additional tint mask for each model. A tint mask sounds good, I assume I can hide it in the diffuse's alpha channel in a TGA. To which slot do I add it in Max's material editor and set it up,…
Hi ya! First I gotta say, fantastic piece of software this! Finally got a license at work too and I can't wait to get to use it professionally now as well. Anyway, I stumbled onto a couple of things that I can't figure out. I have a project where I have made material id's separately for normal detail screws and for the…
In my experience (and this may only apply to my own experience), once I have some basic knowledge of what to do, I set a project of reasonable scope and as my end goal. Something small, but interesting to me. This is critical. Then, I figure out what I need to learn to accomplish that as I go through each step. Making…
Haven't finished the game yet, but whatever the end is, ask yourself this question: would you rather get an epilogue, or more Mass Effect games in the future? :)
Thank you i started with a Steel Rust and Wear Material On Substance Painter and used 2 metal textures i got from textures.com and did a little adjustments to it just to get a little more metal feeling after that i did some scratches with a grunge map and an edge damage using the edge strong Smart Mask i added some dirt…
a little bird tells me its going to come out on Origin first.. a couple of questions... will it be coming out on steam too? and wasnt 3 meant to use the save games of 2 to continue the story with the choices you made? major poo if you ask me... EDIT sorry if theres a ME 3 thread going already... please close it if there…
Hello, havent noticed anywhere a "quick question" topic - since that would be perfect for this - so I'll just ask here: This is what I want to do: I have a relatively flat and even mesh and I want the edge of this to be rolled up a bit like in the pic. I'd imagine this should be fairly easy to do but the only solution I've…