I am a creative artist with strong modeling knowledge and experience in low-poly modeling. Passion for hand-painted textures. I love challenges, especially ambitious projects, always giving new ideas to improve the work, both creative and technical. Adept at providing quick solutions and accomplishing tasks in different…
Here's what I've been doing the past week. Finished modeling the desk and added bevels, i made a few changes according to my art director, including changing the small drawers a bit I also modeled the computer station, I used a third-party asset of a keyboard though from sketchfab (https://skfb.ly/o9SRJ) maybe I'll go back…
🧩 Freelance 3D Character Artist – Modular Miniature Design for Tabletop Game Project Overview Hello! My name is Mat Nicholas, and I am a professional Game Designer with over 20 years of experience in the video games industry. In my spare time, I’m developing a new tabletop miniatures game built from the ground up to…
Hi guys! I'm a Concept Artist, 3D modeler and illustrator. I'm open to a freelance/full-time contract job I'm experienced in concept art, modeling, illustration and rigging. My portfolio: https://www.artstation.com/martingrasso LinkedIn: https://www.linkedin.com/in/martingrasso/ Contact me:…
Updated to show that position has been filled I'm developing a Space Dogfighting Game in the Unreal Engine as a personal project. I need a variety of space-fighter models as playable craft along with a variety of ship-weapons to arm them with. This game is intended to be playable in VR, so the models will need to include…
I am thinking of modeling with a pen tablet instead of a mouse for various reasons. What are the advantages of modeling with a pen tablet? I would be very interested to know what shortcuts people actually use when modeling with a pen tablet to make it more efficient! I look forward to your answers.
Hello! I am working on creating a game ready model. I did not come
up with the concept art for this model. The concept art is done by JuYoung Ha, found on ArtStation. (https://www.artstation.com/artwork/D12Ne) I started off in 3Ds Max with a low poly model
then turned it into a high poly model and exported it out into…
Hello! My name is Haley. I am working on creating a game ready model. I did not come
up with the concept art for this model. The concept art is done by JuYoung Ha, found on ArtStation (https://www.artstation.com/artwork/D12Ne). I started off in 3Ds Max with a low
poly model then turned it into a high poly model and…
Nice character! When sculpting the blank try and relax the pose. Feet apart and splayed. Hips slightly forward, arms 45 degrees and hands relaxed and or fingers splayed to combat the rake look of the fingers in the end result. With the hips forward turn the figure to the side view and balance out the shoulders (backwards)…
Good stuff. Thanks. I totally agree with you. Furthermore, I always stress building to real world scale. It makes your life easier building and can make your life easier in the future if you have to quickly comp or bang out a project and can just load past objects in without playing the eyeball-guessing game of relative…