I'm using the 3D Motive Bipedal rigging tutorial. I did a rough skinning pass on the left side of the model, but when I switched from FK to IK on the leg, the foot joint twists. Posing the IK leg deforms the model badly and the knee doesn't follow the pole vector like it should. I followed the tutorial step by step and…
Hi, im new here, and quite new to rigging. My question for the forum users is if there's a way of doing a simple spline ik spine to use in a simple model for a iphone/ipad game. The method i use is very similar to one method teached in a Digital Tutors lessons for game rigs, but it uses 5 bones for the spine. Since my…
I am hoping someone can explain to me why this is happening. The IK which I created from the shoulder to the wrist is rotating strangely. I have attached the maya file so someone can take a look at it.
Ok, so I'm super stubborn and I like to hate my self so I use Human IK to make my animations from scratch. I'm a generalist and I know my way around most of the art pipeline for game characters but I've never delved super deep into rigging enough to make my own crazy IK/FK Rigs for humanoids... so I always just stuck with…
Hello guys, I'm trying to wrap my head around animating with Human IK. I'm slowly taming it, but I'm still running into a really shitty issue: I can't seam to find a way to modify The Local Rotation Axis of my Human IK controls to something that I can use. Basically, I would like to set the rotation axis to something that…
I am making two arms that are IK/FK Switch. The Left arm is great! I'm using a blend color node to swap between the ik and fk and it all works on the left. I put the rotation x y z of the IK shoulder elbow and wrist into Blend Color1 and the rotation x y z of the FK shoulder elbow and wrist into Blend Color2. I link the…
I've got an IK chain on a leg, and its spazzing out big time between the keyframes whenever I keyframe anything. What causes it and whats the best way to fix it or at least work around it? (so far I've been going through every keyframe, but it really isn't such a good option. I still get problems).
Hello, First, please excuse me for my approximative english, I hope everyone will understand me. :) I'm trying to make a low poly character, around 1000 polygons. My model is young Ike from Fire Emblem 10 : http://www.path-of-radiance.info/images/dl/ike.jpg (original art)…
Hello everyone, I have a bit of an annoyance when animating, I can't see what happens when I move the body of a character with IK arms/legs. Basically what happens is that my bone hierarchy is not updated properly in the viewport when connected to an IK handle. If I key it and scroll the time slider it works, but not when…
Hello guys! I'm studying scripting and created this script to automate the creation of IK/FK system. Feel free to download, use and modify Any feedback are welcome https://vimeo.com/312859173 Download here: https://gum.co/hPwNk