========== Update from page 3! ========== Started this earlier... zany looking, but a real gun, with a few departures. Meant for a third person type of game. Updates to come
make sure you watch the texture tutorial part from start to finish and download the brushes provided, I am assuming this texture is still a wip because in the tutorial he takes the texture a lot further, it seems like you have just filled in some areas with the paint bucket and thrown on some texture overlays and thats…
You can buy cheap graphic cards with 2gb gddr5 (ex. Radeon 7850, "ouhhhh it's very expensive!", in which world do you live?). 2gb it's the standard RIGHT now. PCIE 3.0 offers a huge bandwidth and the i5/i7s the same. PCs are not well exploited, they have 10+ times more power, and with this new "re-edition" they only will…
Blog Entry #1 - Grass Objects For the past two weeks i've been working on vegetation. A slow process considering i'm overhauling everything! But I thought i'd start on the obvious and make some new grass. Step 1: The workflow for making my grass is a little time consuming initially. You start off by making a simple grass…
Hi guys, really, I don't know any further myself. ZBrush crashes all the time, Photoshop goes smooth for a few hours and eventually crashes, too. 3D modeling itself works well but when I hit the render button it crashes after rendering a few minutes mostly. And I tried everything I know out. The blue screen messages are…
Hello polycounters ! Today is the first day of the rest of my life :) . I'm making my first 3d Gun! Still in the idea to practice, I came to realise that I never have made any 3d Gun so I start with an iconic one, a colt 45. I know that the forum is full of powerfull guns maker so I hope I don't have make too much mistakes…
Welcome everyone to the 84th edition of the Bi-Monthly Environment Art Challenge for the months of May and June! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful…
I wanted to go back through some of my older stuff instead of making new things, to boost my weaker portfolio pieces. The first thing I decided to do was this revolver I made a while back. I wanted to get some critiques, opinions, things a did right or wrong, for this newer version. I'll post the older version in the…
Hi there everyone! New to the forum here, but I though I would share some of my work I just finished and maybe see what you all think. The project was to create a highpoly and low poly + textures WWII tank. Mine was T-34-85 and here are some renders: Highpoly: Unfortunately my PC was dying trying to render it with a…
Hey polycount, this is in my portfolio post aswell, but I would really like to have some crits and advice on it, so I'll go ahead and make a seperate post for it. Made this for a game project in school, model is ~3170 tris and has a 1024x1024 texture. http://www.mlinderholm.se/images/work_02/render.jpg