awesome site, with an awesome message. we are one country. together we can. love and respect all around. click image for site: god damn i feel like a hippy.
I was inspired by the other oddworld models so I am going to make some mudokons, probably starting with abe. quick 1 hr model at 480 tris sofar, time to optimise!
LATEST: I know this doesn't count! I'm doing it for fun. I always liked this so I'm making it http://www.esportslatino.com/wp-content/gallery/ut3/UT3-3.jpg Currently using around 2/3 of a 128. Getting the polycount down will be tough http://chrisholden.net/lowt3_01.jpg
That's right, i've went ahead and did the cringingly dislikeable 'funbags' one from the upcoming NEXTGENOMG installment of Soul Calibur. ortho view ortho view with wires unsure if 'equipment' can have alpha.
Hey back everyone! So after getting the references I needed and blocking out the scene, I had the list of props to model and I started the modelingphase. I started with structures modeling, to get everything in place and define my blockout in terms of details and proportions. I will then move…
As Trackmania Sunrise will hit the stores soon (April 6th 2005 in Europe), you'll be able to make you own custom cars (within the limitations). I consider that the same as a "PPM" , but with a car mesh. Trackmania has a strong multiplayer component (and a great community), custom skins are already heavily used (especially…
I'm having trouble with a shader i've written. up until now everything seems to work the way i want it to work, and i'm happy with my progress. this is my first time writing a shader, and i've not got any programming or code background... so please bear with me. i'm just a character artist trying to expand his skillset! so…