Hey guys, the title really sais it all but the thing is.. Eveything else on my texture sheet lines up perfectly. It just doesnt make sense. Hope you can help
I am an experienced Unreal Engine developer and am looking for a art partner to collab on a game kit with working assets. You would make the models and PBRs and I program mechanics for them so they work and can be used game-ready. Also I would add further effects and adjustable parameters if required. Examples for such…
I have been working on my roof, and I am considering two approaches to achieve results similar to No Rest for the Wicked. Since the game uses a top-down view, their roof tiles are quite flat because they don’t require much depth. However, this wouldn’t work in my environment, as I want it to work well from multiple angles.…
Hey, just made some rock sculpts and baked down some textures today, wanted to get some feedback on them. I feel like they are missing something.....not sure what. Any criticisms are welcome and very appreciated. EDIT: References:
Hi, I bring a job I've done recently. A scene from the interior of a sci-fi dining room. I hope you like it! More here: https://www.artstation.com/artwork/wQd5X