So I was looking for a convenient way to have a "scratchpad" in Photoshop -- it's a tiny canvas that you can mix and sample colours from. Some art programs have it. EDIT: The below only works on Windows versions of Photoshop. Steps:
* Open the PSD that you're working on. * Go to File -> New or press Ctrl+N to create a new…
[FONT="]3D Artist[/FONT] [FONT="]We are currently seeking various profiles: Characters, environments, VFX and technical artists.[/FONT] [FONT="] [/FONT] [FONT="]Main Tasks and Responsibilities[/FONT][FONT="] [/FONT] * [FONT="]Modelling characters, environments and vehicles in 3D (depending on ones…
Hey guys, So when this contest showed up on my in-game news feed I had to jump on it! Might as well just get straight to it then: ......this may take a bit. Inspiration: I decided to go with some retro 8-bit arcade games! Galaga was always one of my favorites when I was little (thanks, parents) so when I saw the theme for…
here is my latest WIP, I found this dead space 2 concept on the net done by Joseph Cross http://cghub.com/images/view/110210/ I have tried to recreate it in UDK as near to what can be seen with slight changes. Note that this is still a WIP, the concept was chosen as its a fairly simple scene to make and was looking for a…
Hi there! I'm trying to finish my second Zbrush model and I finally have to deal with textures, UV's and normal maps. The problem is I never had to deal with those before and now the frustration is on. I have to decimate my model down to under 1mil polys total, to be able to upload to Sketchfab and get the staff pick (they…
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Thanks all ! @pixelb Well that's fun ^^ you are a really good artist and i choose your study principally for the central piece of wood on your shield wanted to try some stylized wood sculpt. Ans it's never too late and change the shield for the bulge but won't update the sketchfab tonight. I made a complete retake of all…
I agree with pixelb. 6-8 are enough, 10 is too much for this style. Also, in handpainted style you should avoid using purely black for shadows. Try to use dark colors to achieve a more painterly style, but NEVER get totally black parts. In the same way, light is not just white. If you study some illustration work or WoW…
You can use whatever in Substance Painter , you just wouldn't be able to tweak procedurals in Painter directly until they are properly exported from Substance designer . Painter is still able to use rasterized bitmap images you would export from Blender. Saying all this you should understand that you can use Blender…
Hi, some personal notes: - On YouTube, remember that you can increase the playback speed on the player to like 1.5x, this helps a LOT when it's a slow speaker. And don't rule out text material as it can be very helpful too, especially if it comes with animated GIFs like these:…