I'll post wires later. Here is my remaining prop list: milk crate crushed cans paper bits white and brown big and small concrete chunks, asphalt chunks along corners and walls more sand weeds sticks cig butts cup lids stop poles in front of door Always thought it would be fun to own a brew pub so I am going with that theme…
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I think you both misunderstood my answer. [quote]Of course I like nice looking game like probably everybody here but I think attitude of "things must be perfect" is extremely dangerous.[/quote] I said consistent, not perfect. That's two completely different things. And nearly the opposite. When you make a low poly style…
Hey Polycounters! Making my entry official. Edit: The Three and the One This is the tale of four sisters who practiced magics. The first sister reveled in the magics that would give her power over all who opposed her. The second sister studied what she could about how to keep herself young, and beautiful, and always…
I've heard upgrading to Win10 is super convenient (sort of like Vista to Windows 7), but I'm personally always paranoid that I will lose everything in some freak accident. It might be wise to have all your software / OS installed on a separate drive, and have all of your projects and other archives saved to other slave…
So I am going to share my inspirations/styles a bit more now. The main style reference is this wonderful image by Toni Bratincevic: I am not going to go full steam punk style, but I like the level of grime and the fact that every shape and material has interest- rather than just doing really clean shapes and styles. I…
Never heard of it, sorry. I had a quick look and there's a threshold setting under system > preferences > Input > 3d mouse, but that doesn't seem to do what you describe (and should be at 0 by default anyway). Got a second mouse or tablet you could try? Anything else plugged in that could be counting as mouse input…
Hello Gray, Thank you for providing some detailed feedback. This post was not intended to recruit potential artists "partners". Artwork featured on the site was created through a paid contract. The website design is still in the early stages and I want to receive more feedback from content creators about their feelings on…
Games today are exponentially more complex on so many levels compared to snes and nes games back in the days. Back in the snes days, when bethesda was only into pc-development, and they made elderscrolls 2: daggerfall, they still managed to make one extremely buggy game that it even got nicked buggerfall, this was when…
Blender is a full contender for that kind of work, it can be a bit outputting though since its "different" and unique. Its heavily reliant on 3rd party plugins and development, some which can easily lose their support once the developer moves on or forgets it. Its somewhat restricted by its GPL license. Its free though, no…