For starters, kudos on tackling this environment and learning a lot with SD. It's always rewarding when you dive into the deep end with things. As the environment goes I'll drop in some main points on criticism. - The lighting is very flat and comes off very dull when you could be leaving the outskirts quite dark and the…
Yeah, I did my last character there. The biggest difference between that and a regular character art course is that you get 2-3 teachers instead of one, with 2-3 classes per week instead of one. But besides the price there is another downside - 2-3 teachers need far more coordination to be as effective. The teachers are…
Are these meant to tile? Other Metal tutorials: http://cg.tutsplus.com/tutorials/3d-art/how-to-hand-paint-convincing-metal-textures/ (pretty good techniques for starting a metal base) http://forums.cgsociety.org/showthread.php?f=46&t=373024 (If you move into painted surfaces) http://www.cgtextures.com/ Some great ref, even…
You could probably still buy a slightly older version of photoshop somewhere if you don't currently want CC, been running 5.1 for a few years now and I don't really miss out on anything (other than having a dark skin version of the GUI) Basically everyone should know their way around photoshop when working in a creative…
All I can add as a owner of Crysis and warhead in discussion about 2 being good. The game is definitely enjoyable to be best put. I think the designers had perfect intentions when it came to porting usable concepts to the console market with this title. Though as a PC gamer of the Original in the series. I have to say the…
Hey there, We're looking for a Tech artist that can help bring our art to the next level for games such as God of War and other blockbuster titles. Check out our studio here: Valkyrie Job Description As a Technical Artist, you will be the bridge between the art and engineering teams. You possess the multi-disciplinary…
Are you interested in revolutionizing virtual communication? Do you want to work with a cross-discipline team — made up of video game vets (ex CD Projekt Red), web stack vets, designers, 3D artists, and event producers — to help solve sophisticated technical challenges? The need for meaningful virtual communication in…
As a leading company for CGI in the field of architecture, interior and design, we create virtually staged worlds for premium brand manufacturers. We see ourselves as a "strategic partner" for the digitization of our customers and implement virtual content in high-end quality. With passion and love for details. sooii is…
New - Smart Extrude Adjacent faces are completely rebuilt and stitched together, matching the final visual output. No more need for time-consuming repairs on hidden faces or other geometric data resulting from extrusions.Selection Improvements Loop and ring selection is now more intuitive at various component levels. Hold…
Hi, we're a couple of programmers working on a project we've recently decided we'd like to actually publish and were looking for an artist to help us out and generally dictate artistic side of the game. We've got a basic vision for it, but its something we're open to discussing with the right artist. So, as you can tell,…