Ive been using a combination of the 2. I use snap constantly to close holes and line up verts. I find max can get buggy when working in local mode tho, so I generally use "parent", which works off the objects local xyz, rather than whatever arbitrary bs max makes up when set to local. For this model I mostly eyeballed, but…
[ QUOTE ] Also Max's lighting is still weirded in this fashion - I make an omni light, move it to the right of the object, and everything lights fine. Move the light to the other side of the object, most of it remains dark, except some bits which light up to some extent. [/ QUOTE ] Did you ever figure this out? I was…
I'm Currently using a Custom Font called "Foo" to draw any Text and Numbers to the screen in Unity. It uses the a default font file so it can be localized to different languages. The Problem is were are restricted to the Text and cannot edit it at all. Ideally what I want is the ability to use a custom text with a few…
Hey! Thanks for checking out my thread, Ive been working on improving my Unreal Engine 4 environment art skills and getting to grips with all the material editor has to offer. This threads intentions are to show my goals, gain constructive feedback and get inspired as I progress :D With the environments current progress…
This is what I have so far for my add-on... It's far from perfect, but it sort of does what I want. The target weld toggle works provided it's not in an add on... It seems I have the wrong context, Any help would be great. Thanks. The code is also messy and the formatting is way off. Ideally for the rotate tools you launch…
Nah. That might have been possible in the mid-90's or so when this was an emerging art form with hype behind it and you somehow had access to the software and knew a guy locally. As in knew someone who would fork out money for your work. You'll be paying those 100+ bucks monthly for subscriptions to the tools you need to…
I use mostly groups (with IK-handles inside it) rather than curve controls. When I group some of the IK handles (Ctrl+G) the local rotation axes of this group is not oriented to the local rotation axes of the joint where the pivot is but to the global axes. Solutions: 1) Orient local axes of the group manually not the…
Location: Redmond WA Contract: 18 months Job Description Artist position that specializes in developing dynamic assets to be used for physics and interactive gameplay experiences. Experience with 3D modeling, rigging, animation and scripting with an eye for detail to create realistically transforming and deforming…
Hi All, I recall a thread about texture management a very long time ago but can't seem to find it in the search. Does anyone know of any solutions for organizing textures? Im looking at both software solutions for local organisation and web solutions to be able to access these anywhere. Ideally i would like to be able to…
Hi. I am getting "--Type error: Call needs function or class, got: 100.0", when I am trying to use my sript which should write opacity parameters of selected texture in file. I don't know what I should write to make it work correctly. local found = 0 local objMat = selection[1].mat for i = 1 to meditMaterials.count where…