Hi and welcome to Polycount! Firstly, it's best to add a question mark to your topic title... that way people will know it is a question. Otherwise it sounds like you made a tutorial. Secondly, instead of adding replies, you could edit the first post to include all your questions. There is a "gear" icon at top right, this…
https://youtu.be/jlVKpQQ2J60 Hey everyone, to celebrate the recent surge in youtube subscribers I put out 3 free unreal lighting presets, you can simply copy paste them into your UE4 scenes with no plugins or installation required. I might make more of these in future if there is enough interest :) Free download gumroad…
I threw together a quick tutorial on using capsule shadows inside of Unreal Engine 4. Let me know if there are other lighting things you would like to know more about. Cheers! Link: https://youtu.be/5pcH7HC7rhE
Hi, I'd like to share my video tutorial, it's designed to teach people who are new to sculpting in Zbrush. [ame] https://www.youtube.com/watch?v=bcJ5kvXVQI00[/ame] You can find full details and buy at - https://gumroad.com/l/ZtxX It's ideally meant for total beginners who have no prior knowledge of Zbrush, but perhaps…
Figured I'd post what I've worked on recently, I like the stage I've gotten to so far however I would love to push it further by giving the colours/texture/image some kind of pop( All ideas are welcome ). I'll push myself to make at least one texture per day because this style is something I'd love to have under my utility…
yo, I feel kind of silly posting a showcase ontop of rv_el and Kevin Johnstone's amazingness but thats life. First off, heres a tutorial I just made up about using a method found during this project. Its not even a method really its just an explination of a brush that seems lesser known (or at least I didnt know about it)…
Firstly, this is a fantastic tutorial and I'd highly recomend it to everyone who's looked at the interface and been turned off by the seemingly bizarre layout and function of it all. Nice work, Mistah Poop, sir. Now my question is how I'd go about creating an animatable low poly character if I've modelled with Z-Spheres…
Not sure if people are gonna like it but here is a little tutorial I put together today. For some times I fought with Zbrush 2.5 D but I was never satisfied with it. Lack of control and so on...I wanted to have best of both worlds with the control of max and the processing power of Z, without having to decimate (I had a…